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    <title>7thSea-Story-Archive at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/</link>
    <description>7thSea-Story-Archive</description>

    <item>
      <title>[7thsea-story] Another Diego story</title>
      <pubDate>Tue, 13 Apr 2004 01:14:05 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/166</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/166</guid>
      <description>To answer, in some degree, the request for more detail in combat scenes. http://reuel.net/game/7thC/breath.html ciao! leam </description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Mon, 08 Mar 2004 10:26:40 GMT</pubDate>
      <dc:creator>Martin Hall</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/165</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/165</guid>
      <description>... Heck, that&#39;s what I do. And it certainly isn&#39;t because I can&#39;t write a fight or anything. M </description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Mon, 08 Mar 2004 07:51:35 GMT</pubDate>
      <dc:creator>Kenneth Williams</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/164</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/164</guid>
      <description>It is to be remembered that grammer is a tool, much as a hammer is a tool, and while a hammer&#39;s intended purpose may be to drive nails into wood, if it </description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Sat, 06 Mar 2004 00:09:28 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/163</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/163</guid>
      <description>... Yes grammer... leam _______________________________________________ 7thsea-story mailing list 7thsea-story@... </description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Sat, 06 Mar 2004 00:05:58 GMT</pubDate>
      <dc:creator>Deryabar1@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/162</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/162</guid>
      <description>The one thing I would say to all writers is to watch tense shifts and pronoun references. Although it is common to combine past tense + participle, it&#39;s </description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Fri, 05 Mar 2004 23:52:10 GMT</pubDate>
      <dc:creator>Deryabar1@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/161</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/161</guid>
      <description>In a message dated 3/5/2004 12:32:33 PM Pacific Standard Time, dana@... writes: in general, fight scenes should always be more detailed. Unless, of</description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Fri, 05 Mar 2004 21:12:47 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/160</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/160</guid>
      <description>... That&#39;s what I&#39;m working on, the next story should be new and it will will be an attempt to just work on the style of a fight scene. I&#39;m just fishing for</description>
    </item>
    <item>
      <title>Re: [7thsea-story] Fight scene input</title>
      <pubDate>Fri, 05 Mar 2004 20:32:47 GMT</pubDate>
      <dc:creator>Dana DeVries</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/159</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/159</guid>
      <description>tough to say on the last one, since the combat was retold to a child.  in general, fight scenes should always be more detailed. ... </description>
    </item>
    <item>
      <title>[7thsea-story] Fight scene input</title>
      <pubDate>Fri, 05 Mar 2004 17:56:30 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/158</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/158</guid>
      <description>One constructive criticism I&#39;ve recieved is that my fight scenes could use more detail. Any suggestions you&#39;d like to see in a fight scene? ciao! leam -- </description>
    </item>
    <item>
      <title>[7thsea-story] New Diego story</title>
      <pubDate>Fri, 05 Mar 2004 00:06:03 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/157</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/157</guid>
      <description>http://reuel.net/game/7thC/hero_drachen.html A different sort of work. ciao! leam _______________________________________________ 7thsea-story mailing list </description>
    </item>
    <item>
      <title>[7thsea-story] Another Diego story</title>
      <pubDate>Thu, 12 Feb 2004 10:37:59 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/156</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/156</guid>
      <description>http://www.reuel.net/game/7thC/cecilia.html This is a continuation of (http://www.reuel.net/game/7thC/supper_table.html) and puts our Vaganti in the position</description>
    </item>
    <item>
      <title>[7thsea-story] Another Diego story</title>
      <pubDate>Sat, 31 Jan 2004 23:46:16 GMT</pubDate>
      <dc:creator>leam</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/155</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/155</guid>
      <description>Quick background. Diego was in Stahlfort and met Miguel the pig-farmer. They adventured to slay a drachen, and later Diego goes to visit Miguels&#39; family after</description>
    </item>
    <item>
      <title>Re[2]: [7thsea-story] What is the matter ?</title>
      <pubDate>Wed, 17 Dec 2003 03:11:55 GMT</pubDate>
      <dc:creator>&quot;Vladimir Krylov&quot; </dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/154</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/154</guid>
      <description>For me no problems itself to think up a history...;) But as I am very well familiar with a history of Russia I think could be very useful for development of</description>
    </item>
    <item>
      <title>Re: [7thsea-story] Some questions about Urussa</title>
      <pubDate>Mon, 15 Dec 2003 21:42:40 GMT</pubDate>
      <dc:creator>Rick Horvath</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/153</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/153</guid>
      <description>... Over at the Temple of the Rose and Cross, they got maps.  Really easy to use, too.  Just click on maps in the menu. </description>
    </item>
    <item>
      <title>Re: [7thsea-story] What is the matter ?</title>
      <pubDate>Mon, 15 Dec 2003 21:40:20 GMT</pubDate>
      <dc:creator>Rick Horvath</dc:creator>
      <link>http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/152</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/7thSea-Story-Archive/message/152</guid>
      <description>... I object to the use of the word &quot;evil&quot;.  They certainly tricked her, and it infuriated her to no end, but she did offer the boy a present of the parents&#39;</description>
    </item>

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