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    <title>ColonialWars at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/ColonialWars/</link>
    <description>A mailing list devoted to Colonial Wargames and warfare in the 1800&#39;s. wargame, wargames, war, battle, military, simulation,</description>

    <item>
      <title>Re: Republic and Empire.</title>
      <pubDate>Tue, 09 Feb 2010 23:00:52 GMT</pubDate>
      <dc:creator>JohnL</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90575</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90575</guid>
      <description>I forgot to reply to your other points, Mark. We did tend to play larger actions using the rules. Natives had Fieldcraft so could be hard to detect in terrain.</description>
    </item>
    <item>
      <title>Re: Republic and Empire.</title>
      <pubDate>Tue, 09 Feb 2010 22:54:35 GMT</pubDate>
      <dc:creator>JohnL</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90574</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90574</guid>
      <description>Hey Mark. We did a few Boer War games with them. We also did Sudan and Zulu war games. Cavalry was vital to flush out natives in terrain. Reflected Colonial</description>
    </item>
    <item>
      <title>Re: Boxer Rebellion Buildings</title>
      <pubDate>Tue, 09 Feb 2010 21:21:02 GMT</pubDate>
      <dc:creator>Dennis L. Bishop</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90573</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90573</guid>
      <description>I am interested in the map. Thanks, Dennis From: ColonialWars@yahoogroups.com [mailto:ColonialWars@yahoogroups.com] On Behalf Of myron shipp Sent: Tuesday,</description>
    </item>
    <item>
      <title>Re: Heresy II</title>
      <pubDate>Tue, 09 Feb 2010 19:53:48 GMT</pubDate>
      <dc:creator>Mintz, Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90572</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90572</guid>
      <description>Too true Ron!  I will definitely admit I was only thinking in terms of European armies oppressing the natives (in whatever form they may take), and not</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 19:49:02 GMT</pubDate>
      <dc:creator>myron shipp</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90571</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90571</guid>
      <description>Me again Another idea I like is to have a table with a Colonial settlement at each corner and one in the middle, these are joined by tracks each of which</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 19:47:04 GMT</pubDate>
      <dc:creator>Geoff</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90570</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90570</guid>
      <description>There is one theatre that provides a good crossover where semi-regular native units team up with irregular hoards to defeat the Russian advancing armies and</description>
    </item>
    <item>
      <title>Re: Boxer Rebellion Buildings</title>
      <pubDate>Tue, 09 Feb 2010 19:46:53 GMT</pubDate>
      <dc:creator>myron shipp</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90569</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90569</guid>
      <description>Hi I have found a map do you still need one? Cheers Myron ... From: robbo6138 &lt;Arobinson1@...&gt; Subject: [ColonialWars] Boxer Rebellion Buildings To:</description>
    </item>
    <item>
      <title>Re: Heresy II</title>
      <pubDate>Tue, 09 Feb 2010 19:46:36 GMT</pubDate>
      <dc:creator>myron shipp</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90568</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90568</guid>
      <description>Hi all Thats a bit of an Anglo centric view, the Tia ping rebellion was the biggest war up until WW2, in terms of casualties. Cheers Ron Ducks back down behind</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 19:46:36 GMT</pubDate>
      <dc:creator>myron shipp</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90567</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90567</guid>
      <description>Hi all I agree mowing down the natives is no fun, I like Pony wars style rules which all players are on the Colonials side and the natives move randomly. The</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 19:46:22 GMT</pubDate>
      <dc:creator>Mike Blake</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90566</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90566</guid>
      <description>Bob has hit it on the head for me. I enjoy a game in which I maneuver around the Imperialists, attack and am rebuffed repeatedly, and never break the square,</description>
    </item>
    <item>
      <title>Re: Republic and Empire.</title>
      <pubDate>Tue, 09 Feb 2010 16:17:53 GMT</pubDate>
      <dc:creator>Mintz, Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90565</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90565</guid>
      <description>What colonial did you do with them John? I&#39;ve thought about using them for MexAm or Colonial China, but have yet to actually get around to trying it.  I like</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 15:09:34 GMT</pubDate>
      <dc:creator>gabriel_landowski</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90564</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90564</guid>
      <description>On a side note I happened to walk into a local antique store last week with my sweetums and there on a shelf was VOL I &amp; II of Kipling&#39;s Collected poems and</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 14:39:52 GMT</pubDate>
      <dc:creator>tsofian@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90563</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90563</guid>
      <description>I agree with this. In ACW everyone wants to be Lee, Longstreet Grant or Sherman, or maybe Bufort (sp), Custer or Stuart In WW1 Naval the folks to look for are</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 14:36:44 GMT</pubDate>
      <dc:creator>M C Monkeydew</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90562</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90562</guid>
      <description>... Not to argue, but rather to open discussion, the situation you relate has more to do with scenario design than with any particular scale or rule set. It&#39;s</description>
    </item>
    <item>
      <title>Re: Musings</title>
      <pubDate>Tue, 09 Feb 2010 14:05:13 GMT</pubDate>
      <dc:creator>David Crowell</dc:creator>
      <link>http://games.groups.yahoo.com/group/ColonialWars/message/90561</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ColonialWars/message/90561</guid>
      <description>There is definitely some truth in this as applies to me.  One of the aspects of wargaming I enjoy most is storytelling. I like my games to have a backstory, a</description>
    </item>

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