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    <title>Crusaderminis at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/Crusaderminis/</link>
    <description>Crusader Miniatures</description>

    <item>
      <title>New Gladiator figures</title>
      <pubDate>Fri, 20 Nov 2009 18:26:44 GMT</pubDate>
      <dc:creator>nicholaspeyre</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3363</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3363</guid>
      <description>Hello Everyone. The new Gladiator figures are now listed on the Crusader Miniatures UK site. We hope to have castings on Tuesday. We have a special &#39;buy all</description>
    </item>
    <item>
      <title>Re: Rank and File for WSS</title>
      <pubDate>Fri, 20 Nov 2009 11:30:59 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3362</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3362</guid>
      <description>The 1740 break point was basically to keep the rules out of the &#39;pike&#39; era but there is nothing to stop folks using them for earlier battles - with just a few</description>
    </item>
    <item>
      <title>Rank and File for WSS</title>
      <pubDate>Fri, 20 Nov 2009 09:48:47 GMT</pubDate>
      <dc:creator>steamingdave47</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3361</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3361</guid>
      <description>Just got my copy of Rank and File rules. Nicely produced and looks as if it will produce a good game. I am in the process of rebuilding a 28mm Russian</description>
    </item>
    <item>
      <title>Re: Crusader for Feudal Japan?</title>
      <pubDate>Wed, 18 Nov 2009 22:07:09 GMT</pubDate>
      <dc:creator>Craig Woodfield</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3360</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3360</guid>
      <description>I&#39;ve thought seriously about it. I don&#39;t see any significant issues with using the Crusader rules. The great thing about the Age of Battles period (1550-1615)</description>
    </item>
    <item>
      <title>Crusader for Feudal Japan?</title>
      <pubDate>Wed, 18 Nov 2009 19:06:35 GMT</pubDate>
      <dc:creator>Anthony</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3359</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3359</guid>
      <description>Has anyone tried using the Crusader rules for Feudal Japan?  Each time and place has its on idiosyncracies.  Would Crusader rules be a reasonable fit? Thanks</description>
    </item>
    <item>
      <title>Re: Erudite advice</title>
      <pubDate>Tue, 17 Nov 2009 15:25:16 GMT</pubDate>
      <dc:creator>olafnn2003</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3358</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3358</guid>
      <description>Sounds very reasonable to me, we sometimes forget that we have to use our imagination a little when viewing our tabletop battles. We are having a Crimean game</description>
    </item>
    <item>
      <title>Re: Erudite advice</title>
      <pubDate>Tue, 17 Nov 2009 06:41:32 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3357</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3357</guid>
      <description>HI there, Yes - it does basically represent the cavalry flowing around the square - how much actual physical contact there is is debateable but after the first</description>
    </item>
    <item>
      <title>Re: Thracians &amp; German Paras</title>
      <pubDate>Tue, 17 Nov 2009 06:36:20 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3356</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3356</guid>
      <description>I don&#39;t have any plans to add to any of the older ranges at the moment.  I know that I need to &#39;tidy&#39; up a few loose ends but I doubt that will happen before</description>
    </item>
    <item>
      <title>Re: Erudite advice</title>
      <pubDate>Mon, 16 Nov 2009 23:57:11 GMT</pubDate>
      <dc:creator>olafnn2003</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3355</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3355</guid>
    </item>
    <item>
      <title>Thracians &amp; German Paras</title>
      <pubDate>Mon, 16 Nov 2009 21:14:00 GMT</pubDate>
      <dc:creator>mariebuchel</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3354</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3354</guid>
      <description>Sorry if this question has already been answered but is there any chances to see a Thracian general pack released sooner or later. Same question for the nice</description>
    </item>
    <item>
      <title>Erudite advice</title>
      <pubDate>Mon, 16 Nov 2009 20:56:52 GMT</pubDate>
      <dc:creator>r.chapman-hughes@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3353</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3353</guid>
      <description>Hello mark again today something cropped up in our game. A brief overview, i unit of cavalry charge a square, the first round of melee is a draw onto round</description>
    </item>
    <item>
      <title>Re: Rank &amp; File force break point - optional rule ideas</title>
      <pubDate>Mon, 16 Nov 2009 18:31:06 GMT</pubDate>
      <dc:creator>keithflint60</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3352</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3352</guid>
      <description>Mark, I think your point about the Army Morale rules being suited to one&#39;s style of game are correct, and make framing rules a bit more difficult. My brigades</description>
    </item>
    <item>
      <title>Re: Rank &amp; File force break point - optional rule ideas</title>
      <pubDate>Mon, 16 Nov 2009 02:13:24 GMT</pubDate>
      <dc:creator>Craig Woodfield</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3351</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3351</guid>
      <description>Bugger - that&#39;s a long time to wait. Still, should get some more figures painted in the meantime. ;-) Cheers CW ... From: Mark To:</description>
    </item>
    <item>
      <title>Re: Rank &amp; File force break point - optional rule ideas</title>
      <pubDate>Sun, 15 Nov 2009 08:34:48 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3350</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3350</guid>
      <description>On a separate note, how is progress on the ACW supplement? Written and mostly laid out but still needs to be proof read and &#39;tidied&#39; up.  I expect it will be</description>
    </item>
    <item>
      <title>Re: Artillery Classes</title>
      <pubDate>Sun, 15 Nov 2009 08:29:10 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/Crusaderminis/message/3349</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Crusaderminis/message/3349</guid>
      <description>Covering the SYW and Napoleonic I would say that medium is anything from 6 to 9 pdrs - heavy then being anything higher and light anything lower. As an</description>
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