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    <title>DBMMlist at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/DBMMlist/</link>
    <description>DBMMlist</description>

    <item>
      <title>Re: Spono moves - in practice</title>
      <pubDate>Sat, 21 Nov 2009 04:26:33 GMT</pubDate>
      <dc:creator>Cam</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106443</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106443</guid>
      <description>... See it now. &quot;There are only 2 instances in which an element can even partly enter a space insufficient for its own frontage between any of: elements,</description>
    </item>
    <item>
      <title>Re: The Full Truth About v1.1 Marching - a v1.1 playtest report</title>
      <pubDate>Sat, 21 Nov 2009 04:24:16 GMT</pubDate>
      <dc:creator>blackaddersapprentice</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106442</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106442</guid>
      <description>... Sorry answer required more cheek less tounge on my part, I  blame shift work.</description>
    </item>
    <item>
      <title>Re: Spono moves - in practice</title>
      <pubDate>Sat, 21 Nov 2009 04:12:02 GMT</pubDate>
      <dc:creator>Cam</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106441</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106441</guid>
      <description>The conumbrum for me is that the Spontaneous Advance section has, well, the word &quot;advance&quot; in it.  Advance to me has always had conatations of moving forward.</description>
    </item>
    <item>
      <title>Re: Baggage ME</title>
      <pubDate>Sat, 21 Nov 2009 00:37:22 GMT</pubDate>
      <dc:creator>Mike Campbell</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106440</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106440</guid>
      <description>... Neither. Parthian camels with arrows are irregular baggage - it seems the Parthians managed to think ahead without having to be &quot;regular&quot;! The difference</description>
    </item>
    <item>
      <title>Re: Baggage ME</title>
      <pubDate>Sat, 21 Nov 2009 00:35:25 GMT</pubDate>
      <dc:creator>Mike Campbell</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106439</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106439</guid>
      <description>... But if the other army isn&#39;t starving either then what is hte difference in what the baggage has achieved? Therewere massive armies historically with</description>
    </item>
    <item>
      <title>Re: The Full Truth About v1.1 Marching - a v1.1 playtest report</title>
      <pubDate>Sat, 21 Nov 2009 00:19:47 GMT</pubDate>
      <dc:creator>Tim</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106438</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106438</guid>
      <description>Technically, if this is adopted, the rectangles must also be able to extend off the base edge, if they are to remain rectangles. The front edge of an oblique</description>
    </item>
    <item>
      <title>Re: Spono moves - in practice</title>
      <pubDate>Sat, 21 Nov 2009 00:19:37 GMT</pubDate>
      <dc:creator>Tim</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106437</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106437</guid>
      <description>FWIW, I&#39;ve occasionally quite deliberately spent a group of Irr Bw(I) that were acting as a screen to my Irr Kn(F).  Once they&#39;ve done their job sometimes its</description>
    </item>
    <item>
      <title>Re: The Full Truth About v1.1 Marching - a v1.1 playtest report</title>
      <pubDate>Sat, 21 Nov 2009 00:13:39 GMT</pubDate>
      <dc:creator>Tim</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106436</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106436</guid>
      <description>Using the suggested wording would only work for the very front rank.  When you deploy any troops more than 1 rank deep, the 2nd and susbsequent ranks would not</description>
    </item>
    <item>
      <title>Re: Baggage ME</title>
      <pubDate>Sat, 21 Nov 2009 00:08:27 GMT</pubDate>
      <dc:creator>Tim</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106435</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106435</guid>
      <description>And the point is that a well-organised Roman army was less likely to be left to starve. If you want to model a Roman army that didn&#39;t avail itself of</description>
    </item>
    <item>
      <title>Re: Baggage ME</title>
      <pubDate>Sat, 21 Nov 2009 00:04:42 GMT</pubDate>
      <dc:creator>Tim</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106434</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106434</guid>
      <description>Of course some Irregulars had blacksmiths.  But professional commisariats made sure (as far as possible) that everyone was properly equipped, that wagon trains</description>
    </item>
    <item>
      <title>Re: Message from Sue</title>
      <pubDate>Fri, 20 Nov 2009 22:45:22 GMT</pubDate>
      <dc:creator>Laz</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106433</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106433</guid>
      <description>Tell Sue thanks</description>
    </item>
    <item>
      <title>Re: DBMM 1.1 - spear versus warband</title>
      <pubDate>Fri, 20 Nov 2009 21:50:28 GMT</pubDate>
      <dc:creator>Mike Campbell</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106432</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106432</guid>
      <description>... Excpt there&#39;s no &quot;history&quot; in DBMM - so nothing about troops getting tired.  Plus Wb kill 2 infantry at a time, and are only 1/2 ME each so can take</description>
    </item>
    <item>
      <title>Re: More CvS vs KnF/I tests</title>
      <pubDate>Fri, 20 Nov 2009 17:00:01 GMT</pubDate>
      <dc:creator>Steve Burt</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106431</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106431</guid>
      <description>On Thu, Nov 19, 2009 at 9:22 PM, Thomas Thomas ... Seems to me you&#39;ve misunderstood what a &#39;quick kill&#39; is supposed to represent. Doubling someone kills them</description>
    </item>
    <item>
      <title>Re: Turning 90 from column to line</title>
      <pubDate>Fri, 20 Nov 2009 16:43:17 GMT</pubDate>
      <dc:creator>Steve Burt</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106430</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106430</guid>
      <description>... The second one means the element moves backwards, which is illegal for group moves, so I can&#39;t see how it is legal.</description>
    </item>
    <item>
      <title>Dbmm game, Maws Sun 29th November</title>
      <pubDate>Fri, 20 Nov 2009 15:51:15 GMT</pubDate>
      <dc:creator>happywanderer444</dc:creator>
      <link>http://games.groups.yahoo.com/group/DBMMlist/message/106429</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DBMMlist/message/106429</guid>
      <description>Does anyone want to arrange a game. If so email me at happywanderers83@... John Fletcher</description>
    </item>

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