<?xml version="1.0" encoding="UTF-8" ?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>DCU-RPG at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/DCU-RPG/</link>
    <description>DCU-RPG</description>

    <item>
      <title>Soon to start</title>
      <pubDate>Wed, 14 Oct 2009 09:04:16 GMT</pubDate>
      <dc:creator>Nerd King</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/161</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/161</guid>
      <description>I&#39;m soon going to start running DCU rpg for a group of friends and wondered if there was anything I need to bear in mind or any specific system related tips</description>
    </item>
    <item>
      <title>Re: Question about Longevity Power</title>
      <pubDate>Mon, 12 Oct 2009 20:29:29 GMT</pubDate>
      <dc:creator>Ben Rogers</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/160</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/160</guid>
      <description>Sure just have it as something like a &#43;5D Enhancement on the power (as you are adding an element of Invulnerability to it. Sent from my iPod On 12 Oct 2009, at</description>
    </item>
    <item>
      <title>Question about Longevity Power</title>
      <pubDate>Mon, 12 Oct 2009 16:34:25 GMT</pubDate>
      <dc:creator>David N</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/159</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/159</guid>
      <description>Is there a way to use the longevity power to create a character who cannot die by suicide or deliberately putting him/herself in a situation for the purpose of</description>
    </item>
    <item>
      <title>Re: Awful cheek I know but...</title>
      <pubDate>Fri, 09 Oct 2009 05:57:20 GMT</pubDate>
      <dc:creator>Ben Rogers</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/158</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/158</guid>
      <description>I don&#39;t know what the rules are so I didn&#39;t know if there&#39;s an easy mechanic for creating them (I.e. Are they coated as wonders?) so I appologise if I&#39;ve asked</description>
    </item>
    <item>
      <title>Re: Awful cheek I know but...</title>
      <pubDate>Thu, 08 Oct 2009 21:28:40 GMT</pubDate>
      <dc:creator>N Vrtis</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/157</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/157</guid>
      <description>Do you want a summary of the first Green Arrow&#39;s trick arrows? There&#39;s a page a half of them, so it would be difficult to summarize. If you need a copy of the</description>
    </item>
    <item>
      <title>Awful cheek I know but...</title>
      <pubDate>Thu, 08 Oct 2009 15:09:47 GMT</pubDate>
      <dc:creator>Nerd King</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/156</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/156</guid>
      <description>I only have a few of the published books and am finding hard to get hold of the ones I&#39;m missing. Can anyone summarise the Trick arrows rules for me?  I</description>
    </item>
    <item>
      <title>Re: Starting gear</title>
      <pubDate>Fri, 02 Oct 2009 20:05:31 GMT</pubDate>
      <dc:creator>N Vrtis</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/155</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/155</guid>
      <description>Some thoughts ... First, decide what you&#39;ll let everyone take; for example, basic versions of a weapon, some armor or fancy clothes, a toolkit (such as a</description>
    </item>
    <item>
      <title>Re: Starting gear</title>
      <pubDate>Fri, 02 Oct 2009 19:45:31 GMT</pubDate>
      <dc:creator>Benjamin Rogers</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/154</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/154</guid>
      <description>Indeed, and that&#39;s the sort of character one of the players in my new campaign wants to play. ... From: johnturner4@... &lt;johnturner4@...&gt; </description>
    </item>
    <item>
      <title>Re: Starting gear</title>
      <pubDate>Fri, 02 Oct 2009 17:27:18 GMT</pubDate>
      <dc:creator>johnturner4@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/153</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/153</guid>
      <description>I say it&#39;s a gm call if you wanted someone to play a batman style character there no way they can come close unless you give them some free bies. Sent via</description>
    </item>
    <item>
      <title>Starting gear</title>
      <pubDate>Fri, 02 Oct 2009 14:08:11 GMT</pubDate>
      <dc:creator>Nerd King</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/152</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/152</guid>
      <description>How do you decide on what to allow a character as starting equipment?  Do you just base it on Wealth and skills?  Or allow pretty much anything that fits the</description>
    </item>
    <item>
      <title>Re: Gentleman Ghost</title>
      <pubDate>Fri, 02 Oct 2009 05:13:44 GMT</pubDate>
      <dc:creator>johnturner4@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/151</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/151</guid>
      <description>I really wish someone would, a lot of good source information out, the darkness night, sintro war, etc.... Sent via BlackBerry by AT&amp;T ... From: Ben Rogers</description>
    </item>
    <item>
      <title>Re: Gentleman Ghost</title>
      <pubDate>Thu, 01 Oct 2009 23:10:40 GMT</pubDate>
      <dc:creator>Ben Rogers</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/150</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/150</guid>
      <description>Black library publications, who created the Dark Heresy Warhammer 40000 rpg had the licence but when Games Workshop folded them it wasn&#39;t  one of the licences</description>
    </item>
    <item>
      <title>Re: Gentleman Ghost</title>
      <pubDate>Thu, 01 Oct 2009 21:12:01 GMT</pubDate>
      <dc:creator>johnturner4@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/149</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/149</guid>
      <description>Does anyone know if a new version of a dc rpg is in the works. Sent via BlackBerry by AT&amp;T ... From: Ben Rogers &lt;mordantcrimson@...&gt; Date: Wed, 30 Sep</description>
    </item>
    <item>
      <title>Re: Gentleman Ghost</title>
      <pubDate>Wed, 30 Sep 2009 13:37:46 GMT</pubDate>
      <dc:creator>Ben Rogers</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/148</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/148</guid>
      <description>Brilliant! Thanks Gavin Sent from my iPod On 29 Sep 2009, at 19:50, Gavin Downing &lt;gavin.downing@...&gt; wrote: He was indeed in the Magic Handbook. </description>
    </item>
    <item>
      <title>Re: Gentleman Ghost</title>
      <pubDate>Tue, 29 Sep 2009 19:57:27 GMT</pubDate>
      <dc:creator>Gavin Downing</dc:creator>
      <link>http://games.groups.yahoo.com/group/DCU-RPG/message/147</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/DCU-RPG/message/147</guid>
      <description>He was indeed in the Magic Handbook. Reflexes 3D: Brawling 4D, dodge 5D, melee weapons  4D, piloting (self) 5D, sneak 7D Coordination 3D: Lockpicking 4D,</description>
    </item>

  </channel>
</rss>
<!-- wr2.grp.sp2.yahoo.com uncompressed/chunked Thu Dec  3 05:01:04 PST 2009 -->
