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    <title>FMML at Yahoo! Groups</title>
    <link>http://tech.groups.yahoo.com/group/FMML/</link>
    <description>FilterMeister plug-in discussion group</description>

    <item>
      <title>Re: Discussion of Full Support of Tiling as Done with the SDK- respo</title>
      <pubDate>Sun, 15 Nov 2009 11:27:07 GMT</pubDate>
      <dc:creator>Joe Halinar</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9991</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9991</guid>
      <description>Alex, Bill: I had a response ready to send off to Bill when I read Alex&#39;s and Otis&#39;s post.  I take it that this debate on tiling is really a more of a &#39;under</description>
    </item>
    <item>
      <title>Re: Discussion of Full Support of Tiling as Done with the SDK- respo</title>
      <pubDate>Sun, 15 Nov 2009 08:39:30 GMT</pubDate>
      <dc:creator>Alexander</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9990</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9990</guid>
      <description>... An algorithm that rotates an image 90 degrees is an obvious example in which you want the definition of the input tile to be different from the output</description>
    </item>
    <item>
      <title>Re: Discussion of Full Support of Tiling as Done with the SDK- respo</title>
      <pubDate>Sun, 15 Nov 2009 06:50:31 GMT</pubDate>
      <dc:creator>lotis999</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9989</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9989</guid>
      <description>Re: not using tiles because present computers have enough to allow processing the whole image: Memory is/are like highways, the more there is the more is used.</description>
    </item>
    <item>
      <title>Discussion of Full Support of Tiling as Done with the SDK- response </title>
      <pubDate>Sat, 14 Nov 2009 22:56:19 GMT</pubDate>
      <dc:creator>Bill MacBeth</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9988</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9988</guid>
      <description>... SDK. I don&#39;t want to argue/debate the merits of your opinion, but I do want to discuss the way FM works and see what you or others think. Any program is</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Sat, 14 Nov 2009 03:25:28 GMT</pubDate>
      <dc:creator>Joe Halinar</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9987</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9987</guid>
      <description>... I don&#39;t want to argue/debate the merits of your opinion, but I do want to discuss the way FM works and see what you or others think. Any program is going</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 11:53:15 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9986</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9986</guid>
      <description>Hi Bill, I hope I gain enough experience to understand the advantages of filterRecord. In the meantime, good luck with your cause! thanks for the info Alun To:</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 04:55:39 GMT</pubDate>
      <dc:creator>Bill MacBeth</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9985</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9985</guid>
      <description>Alun, I didn&#39;t mean that response for you specifically, so accept my apologies for the confusion. FM is a development environment for Photoshop-compatible</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 02:10:35 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9984</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9984</guid>
      <description>Hi Bill, Sorry, as a newby you&#39;ve just blinded me with science. I&#39;ve got alot to learn yet. thanks Alun. To: FMML@yahoogroups.com From: bmacbeth@... Date:</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 01:52:28 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9983</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9983</guid>
      <description>Hi Martin, Thanks for your code and info on the median pair. This explains why I was getting blocky artifacts. Your code runs great and has no padding issues.</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 00:37:41 GMT</pubDate>
      <dc:creator>Bill MacBeth</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9982</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9982</guid>
      <description>Again - another reason to do true tiling in the manner of the Photoshop SDK. The padding dimension can be specified, and PS does the padding. A full</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Thu, 12 Nov 2009 00:08:21 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9981</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9981</guid>
      <description>Hi Jan, I found allocArrayPad in the wiki after you pointed me in the right direction. I didn&#39;t use it in the end. But its handy to know for future reference.</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Wed, 11 Nov 2009 23:27:06 GMT</pubDate>
      <dc:creator>martinvicanek</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9980</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9980</guid>
      <description>Alun, the quickFill/quickMedian pair uses pixels from the neigborhood of the current pixel (x,y). The way you nested the loops in your original code results in</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Wed, 11 Nov 2009 21:28:37 GMT</pubDate>
      <dc:creator>Jan Esmann</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9979</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9979</guid>
      <description>Hi Alun If you try this, you will find your borders become white if (!allocArrayPad(setArray1,X,Y,Z,2, medianRadius)) ErrorOk (&quot;Array allocation failed&quot;); </description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Wed, 11 Nov 2009 19:35:38 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9978</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9978</guid>
      <description>Hi Kohan, I took onboard what you said originally, and use this code... OnFilterStart:{setZoom(1); return false;} ...which I disable when testing preview</description>
    </item>
    <item>
      <title>Re: Quickmedian &amp; tile buffer problem</title>
      <pubDate>Wed, 11 Nov 2009 19:31:12 GMT</pubDate>
      <dc:creator>Alun Cross</dc:creator>
      <link>http://tech.groups.yahoo.com/group/FMML/message/9977</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/FMML/message/9977</guid>
      <description>Hi Jan, I discovered freeArray when searching the wiki to gain an understanding of the code you posted yesterday. I tried to apply it, because I thought the</description>
    </item>

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