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    <title>LGDMs at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/LGDMs/</link>
    <description>Living Greyhawk DM&#39;s</description>

    <item>
      <title>Re: MM5 monster question</title>
      <pubDate>Mon, 07 Jul 2008 23:39:43 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13452</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13452</guid>
      <description>Thanks eveyone. Seems I&#39;m just blind ;) __________________________________________________________ Not happy with your email address?. Get the one you really</description>
    </item>
    <item>
      <title>Re: MM5 monster question</title>
      <pubDate>Mon, 07 Jul 2008 18:25:17 GMT</pubDate>
      <dc:creator>Russ Taylor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13451</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13451</guid>
      <description>... From: &quot;Timlagor&quot; &lt;timlagor@...&gt; To: &quot;LG DMs&quot; &lt;lgdms@yahoogroups.com&gt; Sent: Monday, July 07, 2008 6:50 AM Subject: [LGDMs] MM5 monster question ... </description>
    </item>
    <item>
      <title>MM5 monster question</title>
      <pubDate>Mon, 07 Jul 2008 13:50:54 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13450</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13450</guid>
      <description>Could someone with MM5 answer the question below for me please? . . [blank space for those playing tonight to stop now ;] . . . . . . . . . . . . . . . . . . .</description>
    </item>
    <item>
      <title>GMs needed for GenCon 2008</title>
      <pubDate>Wed, 04 Jun 2008 16:19:52 GMT</pubDate>
      <dc:creator>James Lee</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13449</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13449</guid>
      <description>Hi all, GenCon Indy&#39;s looking for GMs for D&amp;D 4th edition Living Forgotten Realms.  Check the details at http://www.wizards.com/default.asp? ... Sorry if this</description>
    </item>
    <item>
      <title>Re: Sinister Spire</title>
      <pubDate>Sun, 18 May 2008 17:48:57 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13448</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13448</guid>
      <description>... From: phalarnailo &lt;andrew_dickson@...&gt; Subject: [LGDMs] Sinister Spire To: LGDMs@yahoogroups.com Date: Sunday, 18 May, 2008, 12:08 PM Two</description>
    </item>
    <item>
      <title>Re: Sinister Spire</title>
      <pubDate>Sun, 18 May 2008 13:09:03 GMT</pubDate>
      <dc:creator>Sean</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13447</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13447</guid>
      <description>... From: phalarnailo &lt;andrew_dickson@...&gt; To: LGDMs@yahoogroups.com Sent: Sunday, May 18, 2008 6:08:05 AM Subject: [LGDMs] Sinister Spire Two</description>
    </item>
    <item>
      <title>Sinister Spire</title>
      <pubDate>Sun, 18 May 2008 11:08:07 GMT</pubDate>
      <dc:creator>phalarnailo</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13446</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13446</guid>
      <description>Two Question about sinister spire --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- --SPOILER--- </description>
    </item>
    <item>
      <title>Re: Spell turrets with touch spells</title>
      <pubDate>Mon, 05 May 2008 18:16:33 GMT</pubDate>
      <dc:creator>bokelightbringer</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13445</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13445</guid>
      <description>... I lean toward the &quot;make them reach spells with rays&quot; myself for intent.  Although the one module I am prepping where this comes up has the turrets are on a</description>
    </item>
    <item>
      <title>Re: Question on running an encounter...missing NPC</title>
      <pubDate>Mon, 05 May 2008 13:43:54 GMT</pubDate>
      <dc:creator>Mildred Cady</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13444</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13444</guid>
      <description>... writers ... Since he had stats for Encounter A, use them (marking off spells unless it&#39;s the next day and Boss A can re-load). And are the writers from</description>
    </item>
    <item>
      <title>Re: Question on running an encounter...missing NPC</title>
      <pubDate>Mon, 05 May 2008 09:01:12 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13443</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13443</guid>
      <description>If he&#39;s statted in the original encounter then just use those stats. You should also allow the party to catch him in the first encounter if they do what is</description>
    </item>
    <item>
      <title>Re: Spell turrets with touch spells</title>
      <pubDate>Mon, 05 May 2008 02:56:54 GMT</pubDate>
      <dc:creator>Sean</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13442</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13442</guid>
      <description>Spell turrets, if implemented wisely can be a decently challenging and fun trap. But as with many things, just because you can &quot;technically&quot; add something to</description>
    </item>
    <item>
      <title>Re: Spell turrets with touch spells</title>
      <pubDate>Sun, 04 May 2008 13:27:24 GMT</pubDate>
      <dc:creator>Penn Davies</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13441</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13441</guid>
      <description>Swap out one spell with Spectral Hand? I tend to use the CR as the bonus to hit on turrets. It&#39;s approximately equivalent to the BAB of a wizard who could cast</description>
    </item>
    <item>
      <title>Re: Spell turrets with touch spells</title>
      <pubDate>Sun, 04 May 2008 08:34:44 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13440</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13440</guid>
      <description>I think our GM had them auto-hit :-/ It&#39;s bad bad writing and I don&#39;t think there&#39;s any good way to run it.  I&#39;d be inclined to just make it trivial myself;</description>
    </item>
    <item>
      <title>Spell turrets with touch spells</title>
      <pubDate>Sun, 04 May 2008 01:54:55 GMT</pubDate>
      <dc:creator>t_r_slatyer</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13439</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13439</guid>
      <description>Did we ever resolve how to adjudicate spell turrets using range:touch spells? Would you let them target someone in an adjacent square? It seems almost useless</description>
    </item>
    <item>
      <title>Re: Sunder in a mod.</title>
      <pubDate>Sat, 05 Apr 2008 00:10:46 GMT</pubDate>
      <dc:creator>Timlagor</dc:creator>
      <link>http://games.groups.yahoo.com/group/LGDMs/message/13438</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/LGDMs/message/13438</guid>
      <description>... that is my understanding. ___________________________________________________________ Yahoo! For Good helps you make a difference </description>
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