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    <title>LOTOldWest at Yahoo! Groups</title>
    <link>http://uk.groups.yahoo.com/group/LOTOldWest/</link>
    <description>Legends of the Old West</description>

    <item>
      <title>Re: Rules query- US cavalry</title>
      <pubDate>Sat, 21 Nov 2009 14:01:34 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4578</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4578</guid>
      <description>I hi-lite increased Henchman stats on the posse sheet to flag up that they are maxed in that characteristic.</description>
    </item>
    <item>
      <title>Re: Rules query- US cavalry</title>
      <pubDate>Sat, 21 Nov 2009 11:58:59 GMT</pubDate>
      <dc:creator>foureyedtroll1986</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4577</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4577</guid>
      <description>I guess that means we&#39;ve been playing it wrong for a while at our club. I had a Tough that had G6 and W3, but I guess that should have been impossible then. R</description>
    </item>
    <item>
      <title>Re: Rules query- US cavalry</title>
      <pubDate>Sat, 21 Nov 2009 11:46:29 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4576</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4576</guid>
      <description>Pg 89- no more than one increase per stat for henchmen until they get Kid Done Good which means a Raw Recruit cannot advance beyond the starting scores for a</description>
    </item>
    <item>
      <title>Jammy in defeat!</title>
      <pubDate>Sat, 21 Nov 2009 11:32:48 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4575</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4575</guid>
      <description>played a three way bar-room brawl last night &amp; lost... 2 heroes survived, 2 heroes &amp; 2 henchmen OOA. BUT then... both henchmen were unscathed, one hero made</description>
    </item>
    <item>
      <title>Re: Rules query- US cavalry</title>
      <pubDate>Fri, 20 Nov 2009 13:18:56 GMT</pubDate>
      <dc:creator>Charles Tricker</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4574</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4574</guid>
      <description>I think on the same page as the stat advance page.  I don&#39;t own the rulebook, I usually borrow from my friend, he has it atm. Cheers Charles To:</description>
    </item>
    <item>
      <title>Re: Rules query- US cavalry</title>
      <pubDate>Fri, 20 Nov 2009 11:07:58 GMT</pubDate>
      <dc:creator>foureyedtroll1986</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4573</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4573</guid>
      <description>Where does it specify henchmen may only gain one increase for each statistic? As far as I saw it, they can gain as many as they want, so long as they don&#39;t</description>
    </item>
    <item>
      <title>Rules query- US cavalry</title>
      <pubDate>Fri, 20 Nov 2009 10:49:06 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4572</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4572</guid>
      <description>Henchmen only get one advance in each stat. For US Cavalry, Raw Recruits start out with dire stats because they are greenhorns, not because they are inherently</description>
    </item>
    <item>
      <title>Re: Re : [LOTOldWest] Other WH skirmish rules ?</title>
      <pubDate>Wed, 11 Nov 2009 13:37:07 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4571</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4571</guid>
      <description>Ah- learn something new every day. Basically a long handled romphaia/falx then? Still wouldn&#39;t want to stand near anyone lopping about with one...</description>
    </item>
    <item>
      <title>Re: Re : [LOTOldWest] Other WH skirmish rules ?</title>
      <pubDate>Wed, 11 Nov 2009 13:21:30 GMT</pubDate>
      <dc:creator>Olivier Perronny</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4570</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4570</guid>
      <description>That&#39;s a &#39;straight&#39; scythe, a modified weapon from the farm tool, a very dreadful weapon indeed. http://perrysheroes.free.fr/spip.php?article245 It&#39;s more like</description>
    </item>
    <item>
      <title>Re: Re : [LOTOldWest] Other WH skirmish rules ?</title>
      <pubDate>Wed, 11 Nov 2009 12:21:48 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4569</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4569</guid>
      <description>The whole idea of 2-H weapon fighters being supported by a mate is dodgy in terms of &#39;realism&#39;... I wouldn&#39;t want to stand right next to a comrade swinging a</description>
    </item>
    <item>
      <title>Re : [LOTOldWest] Other WH skirmish rules ?</title>
      <pubDate>Wed, 11 Nov 2009 11:56:14 GMT</pubDate>
      <dc:creator>Olivier Perronny</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4568</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4568</guid>
      <description>Hi, I don&#39;t really agree on the &#39;pike rule&#39; for the rifle&#43;bayonet. As Steve Burt said, A rifle with a fixed bayonet is too short to really support a model</description>
    </item>
    <item>
      <title>Re: Additonal Rules from WH</title>
      <pubDate>Wed, 11 Nov 2009 11:54:46 GMT</pubDate>
      <dc:creator>Steve</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4567</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4567</guid>
      <description>In LotRSG anyone can use a a spear... in LotOW they are a specialised Tong weapon. As discussed, can&#39;t imagine pikes being used in LotOW</description>
    </item>
    <item>
      <title>Re: Additonal Rules from WH</title>
      <pubDate>Tue, 10 Nov 2009 23:11:33 GMT</pubDate>
      <dc:creator>foureyedtroll1986</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4566</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4566</guid>
      <description>The only reason for using the pikes rule would be if you had units with pikes as part of an American War of Independence game using the Old west rules, or</description>
    </item>
    <item>
      <title>Re: WWII for LotOW?</title>
      <pubDate>Tue, 10 Nov 2009 16:42:38 GMT</pubDate>
      <dc:creator>Gav Ford</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4565</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4565</guid>
      <description>... Good to hear the rules will appear somewhere.  I was still holding out some hope at that book would appear someday. -- Gav Ford gav@... </description>
    </item>
    <item>
      <title>Re: New Member</title>
      <pubDate>Tue, 10 Nov 2009 15:48:08 GMT</pubDate>
      <dc:creator>Steve Burt</dc:creator>
      <link>http://uk.groups.yahoo.com/group/LOTOldWest/message/4564</link>
      <guid isPermaLink="true">http://uk.groups.yahoo.com/group/LOTOldWest/message/4564</guid>
      <description>... If it&#39;s in the UK, about 15 miles east of Cambridge. if it&#39;s the one in the US, it&#39;s in New Hampshire.</description>
    </item>

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