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    <title>MatrixGame2 at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/MatrixGame2/</link>
    <description>MatrixGamer2</description>

    <item>
      <title>Re: Turkestan 1919: Final Call for Players</title>
      <pubDate>Tue, 09 Feb 2010 17:25:21 GMT</pubDate>
      <dc:creator>Jonathan Keepers</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6314</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6314</guid>
      <description>Hey Guys, I guess I&#39;ll take the White&#39;s ..I had wanted the Cossacks....shrug.  Jonathan   If we only get the present 3 players, I will have 1 player playing</description>
    </item>
    <item>
      <title>Re: Turkestan 1919: Final Call for Players</title>
      <pubDate>Tue, 09 Feb 2010 16:03:41 GMT</pubDate>
      <dc:creator>Chris Engle</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6313</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6313</guid>
      <description>I&#39;m up for being the Reds. But I&#39;ll defer to others who want to play and be the Whites and lastly the Kokand Autonomy. Chris Engle ... -- Hamster Press = Engle</description>
    </item>
    <item>
      <title>Re: Turkestan 1919: Final Call for Players</title>
      <pubDate>Tue, 09 Feb 2010 10:04:06 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6312</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6312</guid>
      <description>If we only get the present 3 players, I will have 1 player playing the Red Army, one the White Army, 1 the Muslim separatists of the Kokand Autonomy, and the</description>
    </item>
    <item>
      <title>Re: Turkestan 1919: Final Call for Players</title>
      <pubDate>Mon, 08 Feb 2010 22:13:00 GMT</pubDate>
      <dc:creator>Chris Engle</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6311</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6311</guid>
      <description>Interesting set up. I can see many possible moves and disasterous startegies. My soldiers should shoot me new before I launch them into a pointless attack! </description>
    </item>
    <item>
      <title>Turkestan 1919: Final Call for Players</title>
      <pubDate>Sun, 07 Feb 2010 04:49:07 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6310</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6310</guid>
      <description>That&#39;s the last of the material for the Turkestan RCW game. It is now 14 November 1919 and the armies anxiously await their leaders&#39; commands. So far I have</description>
    </item>
    <item>
      <title>Turkestan 1919 Player Briefings</title>
      <pubDate>Sun, 07 Feb 2010 04:41:51 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6309</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6309</guid>
      <description>Red Army Turkestan Front You are Mikhail Frunze, commander of the Turkestan Front. You are responsible for the restoration of control over all of Russian</description>
    </item>
    <item>
      <title>Turkestan 1919 Historical Notes</title>
      <pubDate>Sun, 07 Feb 2010 03:51:17 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6308</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6308</guid>
      <description>The Russian Civil War The Russian Civil War started in October 1917, shortly after the Bolsheviks seized power in the then capital of Petrograd. The war was a</description>
    </item>
    <item>
      <title>Re: Turkestan 1919 MG Rules</title>
      <pubDate>Sat, 06 Feb 2010 10:59:59 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6307</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6307</guid>
      <description>Thank you Chris. So far I have Jonathan, Eric and Chris as players. If I can get 2 more, then I will have a full complement. If I cannot, then I will have to</description>
    </item>
    <item>
      <title>Turkestan 1919 Military Units</title>
      <pubDate>Sat, 06 Feb 2010 10:56:29 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6306</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6306</guid>
      <description>Here are some notes on the Russian Civil War, along with a description of the units used in the game. Marcus The Art of War in the Russian Civil War Being</description>
    </item>
    <item>
      <title>Re: Turkestan 1919 MG Rules</title>
      <pubDate>Wed, 03 Feb 2010 12:46:29 GMT</pubDate>
      <dc:creator>Chris Engle</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6305</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6305</guid>
      <description>Okay Marcus - solidly count me in. If nothing else we can do a two player game Reds vs Whites. Chris Engle ... -- Hamster Press = Engle Matrix Games </description>
    </item>
    <item>
      <title>Re: Turkestan 1919 MG Rules</title>
      <pubDate>Mon, 01 Feb 2010 13:06:36 GMT</pubDate>
      <dc:creator>Chris Engle</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6304</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6304</guid>
      <description>I&#39;m glad to see you try out the 2d6 rule. I&#39;d love to have another person&#39;s take on it. I did a play test this weekend with it and again found it subjectively</description>
    </item>
    <item>
      <title>Turkestan 1919 MG Rules</title>
      <pubDate>Sun, 31 Jan 2010 07:48:46 GMT</pubDate>
      <dc:creator>Marcus Young</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6303</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6303</guid>
      <description>Here are the rules for my upcoming game set in the Russian Civil War, set in Turkestan during 1919 (I have moved the date one year earlier than originally</description>
    </item>
    <item>
      <title>Re: Matrix Game selling</title>
      <pubDate>Fri, 22 Jan 2010 22:12:08 GMT</pubDate>
      <dc:creator>Chris Engle</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6302</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6302</guid>
      <description>Well we used the 2d6 resolution method and it was SOOOO much better than the old system. I have an idea on how to make a modular half hour dungeon game that</description>
    </item>
    <item>
      <title>Re: Matrix Game selling</title>
      <pubDate>Fri, 22 Jan 2010 20:49:40 GMT</pubDate>
      <dc:creator>komradebob</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6301</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6301</guid>
      <description>Congrats Chris! What kinds of new ideas did you come away the experience with?</description>
    </item>
    <item>
      <title>Matrix Game selling</title>
      <pubDate>Wed, 20 Jan 2010 19:32:55 GMT</pubDate>
      <dc:creator>Christopher</dc:creator>
      <link>http://games.groups.yahoo.com/group/MatrixGame2/message/6300</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/MatrixGame2/message/6300</guid>
      <description>I&#39;ve been off at the gathering of game store owners for the last few days and learned a lot. Sold some games to. I did a 2d6 dice resolution experiment and it</description>
    </item>

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