<?xml version="1.0" encoding="UTF-8" ?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>Mustaka_Shipyards at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/</link>
    <description>Mustaka _Shipyards</description>

    <item>
      <title>Re: fighter concept</title>
      <pubDate>Mon, 29 Jun 2009 19:06:19 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/358</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/358</guid>
      <description>George Recker worked up some pretty extensive charts and what-not for smallcraft over on the main group. If you don&#39;t have a copy of the files he has posted</description>
    </item>
    <item>
      <title>Re: Fighters as a Game Concept</title>
      <pubDate>Mon, 29 Jun 2009 19:03:14 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/357</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/357</guid>
      <description>Lol, hey Rat! How ya been? That&#39;s a pretty good assessment of how the &#39;big three&#39; would deploy fighter forces. The Feds have micro warp and impulse engines</description>
    </item>
    <item>
      <title>Re: fighter concept</title>
      <pubDate>Sun, 28 Jun 2009 23:42:27 GMT</pubDate>
      <dc:creator>ULFGARDZOOK</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/356</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/356</guid>
      <description>well i was thinking along the same lines as terry that for instance  limit the max torp power for the fighter to like 12 ............. that would give somone</description>
    </item>
    <item>
      <title>Fighters as a Game Concept</title>
      <pubDate>Sun, 28 Jun 2009 21:17:59 GMT</pubDate>
      <dc:creator>RatOnPier</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/355</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/355</guid>
      <description>Okay a few of you might even remember me... Fighters are the Ultimate &quot;throwaway&quot; game concept we could have. But Race to race they are going to be different</description>
    </item>
    <item>
      <title>Re: fighter concept</title>
      <pubDate>Sun, 28 Jun 2009 20:44:38 GMT</pubDate>
      <dc:creator>RatOnPier</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/354</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/354</guid>
      <description>I&#39;d agree. the shields on a fighter are usually not much to speak of.In games where I&#39;ve tried fighters. One good hit from a Capital Ship generally takes the</description>
    </item>
    <item>
      <title>Re: fighter concept</title>
      <pubDate>Sun, 28 Jun 2009 19:01:03 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/353</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/353</guid>
      <description>This is a good option since existing Fed torps could be adjusted for 1/2 yeild and 1/2 distance, though I would go with 1 point arming 2 torps instead of 3.</description>
    </item>
    <item>
      <title>Re: Vacation</title>
      <pubDate>Sun, 28 Jun 2009 18:58:13 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/352</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/352</guid>
      <description>Enjoy! Maryland and Virginia are pretty this time of year. The monuments are awesome.</description>
    </item>
    <item>
      <title>Vacation</title>
      <pubDate>Sun, 28 Jun 2009 18:49:28 GMT</pubDate>
      <dc:creator>Randolph Swindle</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/351</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/351</guid>
      <description>Terry, I will be on vacation in D.C. for a week. Talk to you when I get back.</description>
    </item>
    <item>
      <title>Re: fighter concept</title>
      <pubDate>Sun, 28 Jun 2009 18:42:49 GMT</pubDate>
      <dc:creator>Randolph Swindle</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/350</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/350</guid>
      <description>I would use fighter torps with yields no greater than 3 and 1 power point could arm 3. These ships should be no bigger than class I, this leaves power for</description>
    </item>
    <item>
      <title>Re: fighter concept</title>
      <pubDate>Sun, 28 Jun 2009 17:27:12 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/349</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/349</guid>
      <description>To a degree, arming of the all torps will limit the fighter anyway. Using micro warp engines means relatively limited power. If 6 torps require 6 points to</description>
    </item>
    <item>
      <title>Re: N-Series, CV-7s and XD-7 Photos</title>
      <pubDate>Sun, 28 Jun 2009 17:06:59 GMT</pubDate>
      <dc:creator>Randolph Swindle</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/348</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/348</guid>
      <description>Thanks agin Terry, that will be great !!</description>
    </item>
    <item>
      <title>Re: W-8 Warpshuttle</title>
      <pubDate>Sun, 28 Jun 2009 17:06:13 GMT</pubDate>
      <dc:creator>Randolph Swindle</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/347</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/347</guid>
      <description>That would be good, I can think of anything right now !!</description>
    </item>
    <item>
      <title>Re: Starship Construction Charts</title>
      <pubDate>Sun, 28 Jun 2009 17:04:07 GMT</pubDate>
      <dc:creator>Randolph Swindle</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/346</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/346</guid>
      <description>Thanks Terry !!</description>
    </item>
    <item>
      <title>Re: N-Series, CV-7s and XD-7 Photos</title>
      <pubDate>Sun, 28 Jun 2009 16:11:58 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/345</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/345</guid>
      <description>I&#39;ll make a stat sheet with your stats and finish fleshing out my version (I have basic equipment stats worked up for it) and post them over the next couple of</description>
    </item>
    <item>
      <title>Re: W-8 Warpshuttle</title>
      <pubDate>Sun, 28 Jun 2009 16:08:14 GMT</pubDate>
      <dc:creator>Terry Don Shannon</dc:creator>
      <link>http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/344</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Mustaka_Shipyards/message/344</guid>
      <description>I&#39;ll take a look through my Klingon dictionary and see if I can come up with something interesting. ;)</description>
    </item>

  </channel>
</rss>
<!-- wr2.grp.sp2.yahoo.com uncompressed/chunked Tue Jul  7 04:33:07 PDT 2009 -->
