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    <title>PCGenListFileHelp at Yahoo! Groups</title>
    <link>http://groups.yahoo.com/group/PCGenListFileHelp/</link>
    <description>PCGen List File & Documentation Help</description>

    <item>
      <title>Re: PRE Natural Armor</title>
      <pubDate>Sun, 26 May 2013 03:45:39 GMT</pubDate>
      <dc:creator>Andrew</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23483</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23483</guid>
      <description>Hi, Pulling this from memory as you won&#39;t find this in the docs, I&#39;d try: Feat that grants this cool ability TEMPLATE:CHOOSE|HasNaturalArmor|NoNaturalArmor </description>
    </item>
    <item>
      <title>Re: Darvision problem</title>
      <pubDate>Sun, 26 May 2013 03:39:28 GMT</pubDate>
      <dc:creator>Andrew</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23482</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23482</guid>
      <description>Hi Zorden, How is this bonus being applied? What sets are you loading? can you show me the syntax or line you have for it please. Thanks, ... -- Andrew</description>
    </item>
    <item>
      <title>Re: armor weight modifier</title>
      <pubDate>Sat, 25 May 2013 17:33:38 GMT</pubDate>
      <dc:creator>Andrew</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23481</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23481</guid>
      <description>Hi, Oh boy, the fun tricky questions. The answer is gonna have to be &#39;depends&#39;... it really depends on the tag in question. Rule of thumb, PRExxx only works on</description>
    </item>
    <item>
      <title>Re: How do you remove STR damage bonus from a weapon?</title>
      <pubDate>Sat, 25 May 2013 17:28:25 GMT</pubDate>
      <dc:creator>Andrew</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23480</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23480</guid>
      <description>Hi, BONUS:WEAPON|DAMAGE|-STR Is that tag you want and it&#39;s added directly to the weapon. The Strength Damage and it&#39;s &quot;Half&quot; if a two-handed is placed by the</description>
    </item>
    <item>
      <title>Re: armor weight modifier</title>
      <pubDate>Sat, 25 May 2013 17:24:06 GMT</pubDate>
      <dc:creator>scttmeyer@...</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23479</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23479</guid>
      <description>I know the documentation is out of date, but it says BONUS:EQM can only be used in equipment files. Can an equipment mod be given a PRExxx tag?  For example,</description>
    </item>
    <item>
      <title>Re: How do you remove STR damage bonus from a weapon?</title>
      <pubDate>Sat, 25 May 2013 16:56:17 GMT</pubDate>
      <dc:creator>Doug Limmer</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23478</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23478</guid>
      <description>If it&#39;s for a specific weapon, something like BONUS:COMBAT|DAMAGE.Weapon|-STR should work.  Or maybe BONUS:WEAPONPROF=Weapon|DAMAGE|-STR is better.  Or, maybe</description>
    </item>
    <item>
      <title>How do you remove STR damage bonus from a weapon?</title>
      <pubDate>Sat, 25 May 2013 16:24:46 GMT</pubDate>
      <dc:creator>virtualjack@...</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23477</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23477</guid>
      <description>Hi, This should be simple but I&#39;m missing the trick. How do you remove the STR damage bonus from a weapon? I tried something like BONUS:COMBAT|DAMAGE|-STR but</description>
    </item>
    <item>
      <title>PRE Natural Armor</title>
      <pubDate>Sat, 25 May 2013 15:16:58 GMT</pubDate>
      <dc:creator>zorden@...</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23476</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23476</guid>
      <description>Hi, For a Feat I need a condition based on the creature&#39;s natural armor. If the creature has natural armor the feat improves it (let&#39;s say with 1-3) but if the</description>
    </item>
    <item>
      <title>Darvision problem</title>
      <pubDate>Sat, 25 May 2013 15:07:18 GMT</pubDate>
      <dc:creator>zorden@...</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23475</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23475</guid>
      <description>Hi, Docs say: BONUS:VISION|Darkvision|30 Adds DarkVision (30&#39;) if you don&#39;t have Darkvision, otherwise it increases your darkvision range by 30&#39;. Real: If I</description>
    </item>
    <item>
      <title>Re: armor weight modifier</title>
      <pubDate>Sat, 25 May 2013 02:27:07 GMT</pubDate>
      <dc:creator>Doug Limmer</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23474</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23474</guid>
      <description>I think you&#39;ll need to make an equipment modification entry with BONUS:EQM|WEIGHTDIV|2 in it. I don&#39;t know that an ability can add an eqmod to an item; if not,</description>
    </item>
    <item>
      <title>armor weight modifier</title>
      <pubDate>Sat, 25 May 2013 02:12:08 GMT</pubDate>
      <dc:creator>scttmeyer@...</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23473</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23473</guid>
      <description>Ok, so I&#39;m working on the Advanced Race Guide archetypes and I come across an oracle revelation that makes the char&#39;s armor weigh 1/2 as long as it is worn.  I</description>
    </item>
    <item>
      <title>Re: trouble understanding how to put the LST files together</title>
      <pubDate>Fri, 24 May 2013 21:30:10 GMT</pubDate>
      <dc:creator>Eric C Smith</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23472</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23472</guid>
      <description>Hello Michael! ... A bunch of really good advice removed for brevity. ... Yeah, the lines can be hard to read. I use either Eclipse, the IDE, or BBEdit. Both</description>
    </item>
    <item>
      <title>Re: trouble understanding how to put the LST files together</title>
      <pubDate>Fri, 24 May 2013 20:57:54 GMT</pubDate>
      <dc:creator>Michael</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23471</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23471</guid>
      <description>... OK, that makes sense. But, then when I look at the LSTs for Pathfinder, there&#39;s a lot of those tags in the race file making the lines long and convoluted. </description>
    </item>
    <item>
      <title>Re: trouble understanding how to put the LST files together</title>
      <pubDate>Fri, 24 May 2013 10:22:50 GMT</pubDate>
      <dc:creator>Susan Dittmar</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23470</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23470</guid>
      <description>Hello Michael, ... I found the lst file lessons most helpful (look at the program&#39;s help files to find them). One thing is important to remember: Abilities</description>
    </item>
    <item>
      <title>trouble understanding how to put the LST files together</title>
      <pubDate>Fri, 24 May 2013 09:21:37 GMT</pubDate>
      <dc:creator>Michael</dc:creator>
      <link>http://groups.yahoo.com/group/PCGenListFileHelp/message/23469</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/PCGenListFileHelp/message/23469</guid>
      <description>I&#39;ve been trying to write up my own set of lst files, for DnD Next. But, honestly, I&#39;m having trouble navigating all the files. For instance, for coding races,</description>
    </item>

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