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    <title>PuzzleStudio at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/PuzzleStudio/</link>
    <description>Puzzle Studio</description>

    <item>
      <title>Re: new executable &amp; source code</title>
      <pubDate>Tue, 02 Jun 2009 05:19:31 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/379</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/379</guid>
      <description>... I played around with the wav function. The basic functionality is good. Now of course, I have requests for additional functionality. 1) Looping sounds 2)</description>
    </item>
    <item>
      <title>Re: new executable &amp; source code</title>
      <pubDate>Mon, 01 Jun 2009 19:47:04 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/378</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/378</guid>
      <description>thanks. I will take a look at the new toys.</description>
    </item>
    <item>
      <title>Re: new executable &amp; source code</title>
      <pubDate>Mon, 01 Jun 2009 19:22:59 GMT</pubDate>
      <dc:creator>anodos99</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/377</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/377</guid>
      <description>I forgot to add what should be obvious--feel free to modify the code in any way you like.</description>
    </item>
    <item>
      <title>new executable &amp; source code</title>
      <pubDate>Mon, 01 Jun 2009 19:19:09 GMT</pubDate>
      <dc:creator>anodos99</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/376</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/376</guid>
      <description>I uploaded some new source code and the new executable to the files section. The new code is quite sloppy and mostly borrowed, credit for the miDSound class</description>
    </item>
    <item>
      <title>Engine source</title>
      <pubDate>Sun, 24 May 2009 04:49:33 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/375</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/375</guid>
      <description>I have been requested to post the source to the engine. This is just a snapshot of my source files. I have made no attempt to clean up anything, or tidy any</description>
    </item>
    <item>
      <title>Re: questions</title>
      <pubDate>Fri, 22 May 2009 20:33:52 GMT</pubDate>
      <dc:creator>anodos99</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/374</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/374</guid>
      <description>I&#39;ll be happy to try if you&#39;ll post the code.</description>
    </item>
    <item>
      <title>Re: questions</title>
      <pubDate>Fri, 22 May 2009 20:08:30 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/373</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/373</guid>
      <description>... The answer to both questions is because I have not added LUA interfaces for either. I would love it if you or someone else took the source to the</description>
    </item>
    <item>
      <title>questions</title>
      <pubDate>Fri, 22 May 2009 19:44:00 GMT</pubDate>
      <dc:creator>anodos99</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/372</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/372</guid>
      <description>Chuck, How would one go about playing a .wav file in this project? Also, why do only certain openGL commands work? (for example gl3dBlendFunc() is unrecognized</description>
    </item>
    <item>
      <title>Re: Logic gate documentation on the Wiki</title>
      <pubDate>Thu, 22 Jan 2009 19:12:27 GMT</pubDate>
      <dc:creator>fvdm1992</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/371</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/371</guid>
      <description>... easy, ... recognize. ... like ... create ... input 1 ... black. ... right), ... This ... overcount, ... system. ... exit. ... It seems that I&#39;ll need to</description>
    </item>
    <item>
      <title>Re: Logic gate documentation on the Wiki</title>
      <pubDate>Thu, 22 Jan 2009 18:26:36 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/370</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/370</guid>
      <description>This sounds like a variant of the latch. It is possible to add additional logic gate elements as new elements that are not part of logic.lua. I have given an</description>
    </item>
    <item>
      <title>Re: Logic gate documentation on the Wiki</title>
      <pubDate>Thu, 22 Jan 2009 18:17:04 GMT</pubDate>
      <dc:creator>fvdm1992</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/369</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/369</guid>
      <description>... This is awesome. A futher idea would be to add a multiplexer, that will output input 1 if control line is black, and input 2 if the control line is not</description>
    </item>
    <item>
      <title>Logic gate documentation on the Wiki</title>
      <pubDate>Thu, 22 Jan 2009 04:44:25 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/367</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/367</guid>
      <description>I have updated the Wiki page to describe the Logic gates, including the latch, and counters. http://chucks.cust.he.net/wiki/index.php/Logic_Gates Hope this</description>
    </item>
    <item>
      <title>New version of Puzzle Studio released</title>
      <pubDate>Wed, 21 Jan 2009 06:23:17 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/366</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/366</guid>
      <description>This new version supports Logic gates. Many will consider these to be complex game elements, and they add about 12 new items to the parts page. I have started</description>
    </item>
    <item>
      <title>discussion: game element interaction</title>
      <pubDate>Mon, 12 Jan 2009 06:55:14 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/365</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/365</guid>
      <description>I am working on logic gates. This element will allow the designers to attach wires to buttons, and other input devices, combine signals with logic gates, and</description>
    </item>
    <item>
      <title>Logic gate update</title>
      <pubDate>Thu, 08 Jan 2009 05:54:00 GMT</pubDate>
      <dc:creator>Chuck Sommerville</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/364</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/364</guid>
      <description>I have made updates to the Wiki http://chucks.cust.he.net/wiki/index.php/Logic_Gates I got complaints from one of my key level designers about full on being</description>
    </item>

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