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    <title>PuzzleStudio at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/PuzzleStudio/</link>
    <description>Puzzle Studio</description>

    <item>
      <title>Re: Logic gates</title>
      <pubDate>Thu, 22 Oct 2009 23:26:49 GMT</pubDate>
      <dc:creator>Chuck</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/398</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/398</guid>
      <description>You should check this link: http://puzzlestudio.org/wiki/index.php?title=Logic_Gates</description>
    </item>
    <item>
      <title>Hi</title>
      <pubDate>Thu, 22 Oct 2009 23:08:53 GMT</pubDate>
      <dc:creator>amo1417</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/397</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/397</guid>
      <description>My name is Nicholas.I am another fan of chips challenge.I came here to see the game progress.</description>
    </item>
    <item>
      <title>Logic gates</title>
      <pubDate>Thu, 22 Oct 2009 23:06:02 GMT</pubDate>
      <dc:creator>amo1417</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/396</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/396</guid>
      <description>I think these are a great addition to the game but I don&#39;t know exactly how they work in the game or how you would implement them.</description>
    </item>
    <item>
      <title>Re: Interview on CC</title>
      <pubDate>Wed, 14 Oct 2009 01:22:38 GMT</pubDate>
      <dc:creator>haylay22@ymail.com</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/395</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/395</guid>
      <description>Very interesting indeed will/does Puzzle Studio have the ability to drop inventory items ?</description>
    </item>
    <item>
      <title>Interview on CC</title>
      <pubDate>Mon, 12 Oct 2009 20:19:38 GMT</pubDate>
      <dc:creator>Chuck</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/394</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/394</guid>
      <description>I thought you guys might enjoy this: http://www.bitmob.com/index.php/mobfeed/twenty-years-of-chip-and-chuck.html</description>
    </item>
    <item>
      <title>Current development</title>
      <pubDate>Sun, 27 Sep 2009 22:01:39 GMT</pubDate>
      <dc:creator>Chuck</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/393</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/393</guid>
      <description>I will be restarting development work after Halloween. I have some ideas for a better way to implement the engine using the standard lua5.1 exe, and binary</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Sun, 20 Sep 2009 11:03:09 GMT</pubDate>
      <dc:creator>Bjorn Wielens</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/392</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/392</guid>
      <description>5Yes, but they can be exported to bitmaps- PNG, JPEG, etc. However, it seems like we&#39;ll have to have a group vote first... So far we have the following</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Sun, 20 Sep 2009 01:09:26 GMT</pubDate>
      <dc:creator>Chuck</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/391</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/391</guid>
      <description>The puzzle Studio engine uses bitmap as textures on an openGL render engine. I&#39;m pretty sure SVGs won&#39;t load properly. If you make the textures larger than</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Sat, 19 Sep 2009 12:53:26 GMT</pubDate>
      <dc:creator>fvdm1992</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/390</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/390</guid>
      <description>Do you think of 3.5&quot; disks or 5.25&quot; disks? The 5.25&quot; ones? The 5.25&quot; ones are theoretically easier to stack (if we consider how logical the points of the game</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Sat, 19 Sep 2009 11:07:03 GMT</pubDate>
      <dc:creator>Bjorn Wielens</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/389</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/389</guid>
      <description>Hmmm... Another interesting idea. As soon as I can, I&#39;ll put together some sample artwork for both floppies and vacuum tubes... We can see how it would look.</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Sat, 19 Sep 2009 03:21:23 GMT</pubDate>
      <dc:creator>hjkaabii</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/388</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/388</guid>
      <description>How about floppy disks? That way, we could then replace the giant puzzle piece (socket) with a hard drive.</description>
    </item>
    <item>
      <title>Re: replacing the Chips reference</title>
      <pubDate>Thu, 27 Aug 2009 14:50:21 GMT</pubDate>
      <dc:creator>uniacke1</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/387</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/387</guid>
      <description>How about transistors or (even better) vacuum tubes if you&#39;re still going for the digital/computer type feel? BTW, I&#39;d be happy to help out with some artwork</description>
    </item>
    <item>
      <title>Welcome - and some new levels!</title>
      <pubDate>Fri, 14 Aug 2009 06:00:35 GMT</pubDate>
      <dc:creator>k7jbl</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/386</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/386</guid>
      <description>Hi everyone, My name is John (or J.B.) Lewis - I&#39;m one of many here from the Chip&#39;s Challenge community. I just joined this group about a few weeks ago after</description>
    </item>
    <item>
      <title>Re: new executable &amp; source code</title>
      <pubDate>Mon, 10 Aug 2009 05:12:49 GMT</pubDate>
      <dc:creator>Jaison Thomas</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/385</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/385</guid>
      <description>Chuck, A couple other notes...I also dislike the tilting and touchpad on the iphone. I was playing Pac Man Lite and found the tilting too difficult to control</description>
    </item>
    <item>
      <title>Re: new executable &amp; source code</title>
      <pubDate>Mon, 10 Aug 2009 05:07:46 GMT</pubDate>
      <dc:creator>Jaison Thomas</dc:creator>
      <link>http://games.groups.yahoo.com/group/PuzzleStudio/message/384</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/PuzzleStudio/message/384</guid>
      <description>Thanks Chuck, I will look into this in more detail and get back to you. Regards, Jaison ________________________________ From: Chuck Sommerville</description>
    </item>

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