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    <title>SPAdventures at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/SPAdventures/</link>
    <description>Serial Pulp Adventures</description>

    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 16:35:03 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1215</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1215</guid>
      <description>He&#39;s being kept appraised of the revisions and will be including them.</description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 16:31:43 GMT</pubDate>
      <dc:creator>Casey McGirt</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1214</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1214</guid>
      <description>... Those revised rules will be obsolete before GenghisCon, if the discussed changes and skill consolidation happen on schedule.  Now, it&#39;s great to get some</description>
    </item>
    <item>
      <title>Buff for PIs?</title>
      <pubDate>Tue, 10 Nov 2009 16:14:56 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1213</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1213</guid>
      <description>Did we ever come to the conclusion as to what would be the best exclusive buff for Private Eyes? I&#39;d like to get this section written up and off to Anthony if</description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 15:42:59 GMT</pubDate>
      <dc:creator>Michelle Norton</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1212</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1212</guid>
      <description>it works fine in firefox...there&#39;s just nothing there..mainly because the rules keep changing.  Anthony was converting and updating the document last. ... -- </description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 15:13:06 GMT</pubDate>
      <dc:creator>Anthony Chiesi</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1211</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1211</guid>
      <description>I just need to edit out the Spycraft IP from the combat chapter, integrate our full-auto rules, and finish adding the equipment and I&#39;ll have a usable,</description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 14:47:04 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1210</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1210</guid>
      <description>I am reasonably certain that unless you use a web browser with the flux capacity time travel forward plug in, you won&#39;t be seeing anything there. Michelle has</description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 14:29:20 GMT</pubDate>
      <dc:creator>Troy Latta</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1209</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1209</guid>
      <description>Well it doesn&#39;t work with Firefox right now, so I had to ask. Troy Latta RPG Co-Coordinator, Genghis Con XXXI Guildmaster, RP-Artisans Domine, libera nos a</description>
    </item>
    <item>
      <title>Re: Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 06:05:34 GMT</pubDate>
      <dc:creator>joe carlson</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1208</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1208</guid>
      <description>As long as they don&#39;t go there on their iPhones. joe</description>
    </item>
    <item>
      <title>Character creation rules</title>
      <pubDate>Tue, 10 Nov 2009 04:19:03 GMT</pubDate>
      <dc:creator>Troy</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1207</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1207</guid>
      <description>If I put http://spadventures.org/?page_id=12 in the registration section, will there be something there by the time folks go looking? };-)&gt;</description>
    </item>
    <item>
      <title>javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 19:18:42 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1206</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1206</guid>
      <description>In retrospect, Mass Feint isn&#39;t scaling either, so we can simply go with this as is.</description>
    </item>
    <item>
      <title>Re: javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 17:35:07 GMT</pubDate>
      <dc:creator>Chris Simpson</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1205</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1205</guid>
      <description>True, its not a mach for a Tommie or even a shotgun. I am happy wt Numar even though he is lacking in firepower... </description>
    </item>
    <item>
      <title>javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 15:09:12 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1204</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1204</guid>
      <description>That Uncanny Dodge thing is a decent idea. However it does lack a scaling ability which I like. We&#39;ll have to see if we can finagle such a mechanic.</description>
    </item>
    <item>
      <title>javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 15:08:54 GMT</pubDate>
      <dc:creator>jwstepanek2</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1203</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1203</guid>
      <description>Well Numar has a very nice pointy stick.</description>
    </item>
    <item>
      <title>Re: javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 06:20:15 GMT</pubDate>
      <dc:creator>Chris Simpson</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1202</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1202</guid>
      <description>That might work, the thing is that Numar out does every explorer in the game in survival. At least the other explorers have firepower. To:</description>
    </item>
    <item>
      <title>javascript:; New Rules Details</title>
      <pubDate>Sat, 07 Nov 2009 04:28:32 GMT</pubDate>
      <dc:creator>paladin2019</dc:creator>
      <link>http://games.groups.yahoo.com/group/SPAdventures/message/1201</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/SPAdventures/message/1201</guid>
      <description>I rarely have occasion to use Connected, but that&#39;s really a combination not thinking about it and not seeing a good use for it. As far as mechanics for a</description>
    </item>

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