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    <title>Turkhanate at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/Turkhanate/</link>
    <description>The Turkhanate Mailing List</description>

    <item>
      <title>Standard Operating Procedure aka Codex Dungeonicus</title>
      <pubDate>Tue, 05 Aug 2008 13:00:05 GMT</pubDate>
      <dc:creator>tomhayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/96</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/96</guid>
      <description>We keep getting screwed by our (lack of) pre planning and tactics. Just to set this out once and for all. * Every character carries a bow or sling unless</description>
    </item>
    <item>
      <title>Re: Shopping List, Son of</title>
      <pubDate>Mon, 04 Aug 2008 14:00:48 GMT</pubDate>
      <dc:creator>Tom Hayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/95</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/95</guid>
      <description>Sounds good, how much is it going to cost to hire all these people? * I would also recommend an expert prospector / geologist / mining engineer (or whatever</description>
    </item>
    <item>
      <title>Shopping List, Son of</title>
      <pubDate>Mon, 04 Aug 2008 13:37:15 GMT</pubDate>
      <dc:creator>Jonathan</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/94</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/94</guid>
      <description>So here are some thoughts on money : We currently have - 6r in valuable &quot;stuff&quot;, 9r in virtue (of which we should probably keep 5r just in case). We have also</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Thu, 31 Jul 2008 12:24:00 GMT</pubDate>
      <dc:creator>max.cairnduff@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/93</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/93</guid>
      <description>Remember Benin is coming back too, he could travel with the horse while the Fragrant rides on the boats. Best, Max Jul 31, 2008 08:22:46 AM,</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Thu, 31 Jul 2008 12:22:43 GMT</pubDate>
      <dc:creator>Tom Hayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/92</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/92</guid>
      <description>Why not stick the foot on the boats and have the horse ride on the roads. They&#39;ll travel faster by road and wont be slowed down waiting for the foot (or wagons</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Wed, 30 Jul 2008 19:51:35 GMT</pubDate>
      <dc:creator>Jonathan McCalmont</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/91</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/91</guid>
      <description>Ooops... I think it might be worth moving at two speeds. We can take the trade goods and the cash and some troops and transport them down the river and then</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Wed, 30 Jul 2008 17:56:07 GMT</pubDate>
      <dc:creator>tomhayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/90</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/90</guid>
      <description>I suggest that my new character, Madrazim the Blue, rent the following ships in Mentamil and sail them down the Mentamari. We can transport our mercenaries and</description>
    </item>
    <item>
      <title>Re: Artillery and Djan</title>
      <pubDate>Thu, 24 Jul 2008 14:47:31 GMT</pubDate>
      <dc:creator>tomhayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/89</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/89</guid>
      <description>Its 2d a year + danger money according to the wiki (the price for a good officer). A rise and a continued share in the items will enough. When I say a share I</description>
    </item>
    <item>
      <title>Re: Artillery and Djan</title>
      <pubDate>Thu, 24 Jul 2008 14:39:26 GMT</pubDate>
      <dc:creator>max.cairnduff@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/88</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/88</guid>
      <description>My working assumption is that sooner or later Djan will die in battle, so giving him things is more a loan until then than an irrevocable investment. That</description>
    </item>
    <item>
      <title>Re: Artillery and Djan</title>
      <pubDate>Thu, 24 Jul 2008 14:22:54 GMT</pubDate>
      <dc:creator>Jonathan McCalmont</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/87</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/87</guid>
      <description>... As I just said to Tom, if he&#39;s necessarily going to leave then it might well be worth cutting our losses with Djan and letting him leave. If you look upon</description>
    </item>
    <item>
      <title>Re: Artillery and Djan</title>
      <pubDate>Thu, 24 Jul 2008 14:16:44 GMT</pubDate>
      <dc:creator>Tom Hayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/86</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/86</guid>
      <description>Hamarfall! You ungrateful gits! In regards to Djan, as described by Dan he&#39;s an exiled lord. He is biding his time, travelling the world collecting money and</description>
    </item>
    <item>
      <title>Artillery and Djan</title>
      <pubDate>Thu, 24 Jul 2008 08:42:33 GMT</pubDate>
      <dc:creator>Jonathan McCalmont</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/85</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/85</guid>
      <description>Just a thought, but Dan mentioned that the new keep (Hamarfall Keep? Hamarcale?) would be a great emplacement for a siege engine and I wonder whether it might</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Wed, 23 Jul 2008 17:30:03 GMT</pubDate>
      <dc:creator>Tom Hayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/84</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/84</guid>
      <description>Ok Dan some questions, What are the reliative populations of Aq&#39;quallat / Zunshit and Bilal and that other nearby city on the region map I can&#39;t read the name</description>
    </item>
    <item>
      <title>Re: Shopping!</title>
      <pubDate>Wed, 23 Jul 2008 14:16:53 GMT</pubDate>
      <dc:creator>tomhayllar</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/83</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/83</guid>
      <description>... pricey, but not ... I doubt Zunshit have enough grain to sell to meet the Dwarves needs, but if they do, great. We could use the Mentamair river to</description>
    </item>
    <item>
      <title>Re: Hamar&#39;s death and replacement.</title>
      <pubDate>Wed, 23 Jul 2008 14:07:23 GMT</pubDate>
      <dc:creator>max.cairnduff@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/Turkhanate/message/82</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/Turkhanate/message/82</guid>
      <description>I thought the keep more than adequate myself, but it seemed unpopular. Have we named the town tavern? It was where he spent his happiest hours after all. If we</description>
    </item>

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