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    <title>WarpWar at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/WarpWar/</link>
    <description>Warp War and Other Classics</description>

    <item>
      <title>Re: Stellar Conquest articles</title>
      <pubDate>Sat, 07 Nov 2009 21:20:01 GMT</pubDate>
      <dc:creator>nyrathwiz</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1973</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1973</guid>
      <description>... Duh. I didn&#39;t notice the Stellar Conquest folder. Hrn.  One of those articles looks real familiar.  Ah, must be because I wrote it.  Heh, those were the</description>
    </item>
    <item>
      <title>Re: Stellar Conquest articles just posted</title>
      <pubDate>Sat, 07 Nov 2009 17:04:33 GMT</pubDate>
      <dc:creator>SteveK</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1972</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1972</guid>
      <description>I&#39;d never seen those before but several of the suggested enhancements are very similar to my own.  I definitely prefer having Scouts with &#43;1 movement, although</description>
    </item>
    <item>
      <title>Re: 2d edition ECM rules</title>
      <pubDate>Sat, 07 Nov 2009 04:09:29 GMT</pubDate>
      <dc:creator>Tracy Johnson</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1971</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1971</guid>
      <description>Sounds like if the missile&#39;s drive setting goes to zero or negative while still in the launch tube, it would be like a bugs bunny cartoon where it explodes</description>
    </item>
    <item>
      <title>2d edition ECM rules</title>
      <pubDate>Sat, 07 Nov 2009 02:17:24 GMT</pubDate>
      <dc:creator>Brian McCue</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1970</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1970</guid>
      <description>I was looking the Second Edition over, never before having done so. The ECM rules looked like a good idea, but as I thought about them more, I decided that</description>
    </item>
    <item>
      <title>Re: Stellar Conquest articles</title>
      <pubDate>Fri, 06 Nov 2009 16:03:26 GMT</pubDate>
      <dc:creator>Fred Kiesche</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1969</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1969</guid>
      <description>Looks like they are both in Files &gt; Stellar Conquest... Fate.pdf How To.pdf F.P. Kiesche III  &quot;Ah Mr. Gibbon, another damned, fat, square book. Always,</description>
    </item>
    <item>
      <title>Re: Stellar Conquest articles</title>
      <pubDate>Fri, 06 Nov 2009 13:44:53 GMT</pubDate>
      <dc:creator>nyrathwiz</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1968</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1968</guid>
      <description>... Thank you! What folder are they in?</description>
    </item>
    <item>
      <title>Stellar Conquest articles</title>
      <pubDate>Thu, 05 Nov 2009 23:40:52 GMT</pubDate>
      <dc:creator>Cedric of Armorica</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1967</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1967</guid>
      <description>Hello all, I have just uploaded scans of two Stellar Conquest articles from General magazine. Enjoy, Dave</description>
    </item>
    <item>
      <title>WarpStar Gamma</title>
      <pubDate>Thu, 29 Oct 2009 07:47:17 GMT</pubDate>
      <dc:creator>Jeffrey</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1966</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1966</guid>
      <description>Ok everyone, first, thanks very much for your input. I have posted the latest version of the rules with the changes that were discussed in the forum.  Primary</description>
    </item>
    <item>
      <title>New file uploaded to WarpWar </title>
      <pubDate>Thu, 29 Oct 2009 07:37:37 GMT</pubDate>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1965</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1965</guid>
      <description>Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the WarpWar group. File        : /Warp</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 18:13:40 GMT</pubDate>
      <dc:creator>Jeffrey</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1964</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1964</guid>
      <description>Yeah, I hear ya.  I&#39;m trying to figure out a way to do it sort of like Stellar Conquest did, only on a spreadsheet program so that the computer does all the</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 18:12:49 GMT</pubDate>
      <dc:creator>Tracy Johnson</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1963</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1963</guid>
      <description>I gave &#39;em spreadsheets.  Kept the paper as electronic bits.  The map was a cyberboard file (I think.) BT Tracy Johnson Ye olde fashioned text games at:</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 17:55:55 GMT</pubDate>
      <dc:creator>2amp</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1962</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1962</guid>
      <description>I&#39;ve tried to organize something like that *sigh*. standard response was &quot;Paperwork? I gotta do paperwork?&quot;</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 17:53:13 GMT</pubDate>
      <dc:creator>2amp</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1961</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1961</guid>
      <description>I saw a (Stellar Conquest) &quot;solution&quot; to the &quot;all tech is equal at the start&quot; problem in a discussion once. All players were the same race &amp; they left</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 17:33:38 GMT</pubDate>
      <dc:creator>Tracy Johnson</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1960</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1960</guid>
      <description>Yes that is how Stellar Conquest did it. I ran a blind PBeM campaign a few years back.  Players did not now the whereabouts of the other. BT Tracy Johnson Ye</description>
    </item>
    <item>
      <title>Re: Suggestion for  WarpStar Beta</title>
      <pubDate>Fri, 23 Oct 2009 13:25:35 GMT</pubDate>
      <dc:creator>2amp</dc:creator>
      <link>http://games.groups.yahoo.com/group/WarpWar/message/1959</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/WarpWar/message/1959</guid>
      <description>Yes. Stellar Conquest did that. I was thinking that be a good &quot;compromise&quot;</description>
    </item>

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