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    <title>antiprism at Yahoo! Groups</title>
    <link>http://tech.groups.yahoo.com/group/antiprism/</link>
    <description>Antiprism</description>

    <item>
      <title>Re: [geodesic 00493] Re: icosahedron..</title>
      <pubDate>Tue, 09 Feb 2010 11:58:13 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4264</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4264</guid>
      <description>Hi Gerald and Marcelo ... If the strut ends are the vertices of an icosahedron then the value is phi/2 = 81% approx. On the subject of naming, I like</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Sun, 07 Feb 2010 14:07:27 GMT</pubDate>
      <dc:creator>Roger Kaufman</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4263</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4263</guid>
      <description>Hi Adrian, ... This was a bit of a panic on my part. The code works on everything unitile2d produces. But is possible to create a tiling by hand such that the</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Sat, 06 Feb 2010 02:03:35 GMT</pubDate>
      <dc:creator>Alan M</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4262</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4262</guid>
      <description>Each perpendicular line segment is really the cross product of the area of the face. For example, if each face were a parallelogram, then the resulting</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Fri, 05 Feb 2010 15:35:25 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4261</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4261</guid>
      <description>... That should have said prism instead of pyramid (there were no pyramids!) Adrian. -- Adrian Rossiter adrian@... http://antiprism.com/adrian</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Fri, 05 Feb 2010 15:21:22 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4260</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4260</guid>
      <description>Hi Roger ... Here is an example. Three prisms are joined, each sharing an edge with the other two http://www.antiprism.com/misc/orient_choice.jpg The</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Fri, 05 Feb 2010 12:46:19 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4259</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4259</guid>
      <description>Hi Roger ... If you mean regular polygon, in this case all the edges wind the same way around the centre. If you choose a point in some closed region and shoot</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Fri, 05 Feb 2010 02:09:53 GMT</pubDate>
      <dc:creator>Roger Kaufman</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4258</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4258</guid>
      <description>Hi Adrian, ... I was looking at this a bit. First I didn&#39;t know that antiview did this! I&#39;ve been looking at &quot;winding number&quot; and there seems to be algorithms</description>
    </item>
    <item>
      <title>Re: Don&#39;t always believe appearances</title>
      <pubDate>Fri, 05 Feb 2010 00:21:47 GMT</pubDate>
      <dc:creator>Alan M</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4257</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4257</guid>
      <description>* GeoJourney : Messages : 2758-2761 of 3972 &lt;http://tech.groups.yahoo.com/group/GeoJourney/messages/2758?threaded=1&amp;\ m=e&amp;var=1&amp;tidx=1&gt; * &quot;All faces now are</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Thu, 04 Feb 2010 11:43:22 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4256</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4256</guid>
      <description>Hi Roger ... I thought about the how you might solve this, and you seem to be describing what I was thinking of, except the the triangle in triangle wouldn&#39;t</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Thu, 04 Feb 2010 10:57:47 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4255</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4255</guid>
      <description>Hi Roger ... It depends on the winding. If you join a couple of triangles that wind in opposite directions by a bridging (double) edge then you get a zero</description>
    </item>
    <item>
      <title>Re: Graphics Gems Repository</title>
      <pubDate>Thu, 04 Feb 2010 10:24:17 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4254</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4254</guid>
      <description>Hi Roger ... That is useful as the code can be used without restrictions. I have bookmarked the page and will try to make a list of the geometry related code</description>
    </item>
    <item>
      <title>Re: Don&#39;t always believe appearances [2 Attachments]</title>
      <pubDate>Thu, 04 Feb 2010 09:59:45 GMT</pubDate>
      <dc:creator>Adrian Rossiter</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4253</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4253</guid>
      <description>Hi Alan ... In the first image it is possible to interpret the dodecahedron and icosahedron in two positions. If you pick a face it can be on the front side or</description>
    </item>
    <item>
      <title>Don&#39;t always believe appearances</title>
      <pubDate>Thu, 04 Feb 2010 07:54:33 GMT</pubDate>
      <dc:creator>Alan Michelson</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4252</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4252</guid>
      <description>... Actually, they might not be OK 2-dimensionally. You see, I was rotating each polyhedron along its 3-fold axis, assuming 22.5°[?] increments. But Rybo has</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Wed, 03 Feb 2010 16:32:06 GMT</pubDate>
      <dc:creator>Roger Kaufman</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4251</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4251</guid>
      <description>Hi Adrian, ... I have given this some more thought and the algorithm gets simpler. Redefine the problem as this. Given two triangles which intersect, the aim</description>
    </item>
    <item>
      <title>Re: lines_intersection</title>
      <pubDate>Wed, 03 Feb 2010 03:34:58 GMT</pubDate>
      <dc:creator>Alan M</dc:creator>
      <link>http://tech.groups.yahoo.com/group/antiprism/message/4250</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/antiprism/message/4250</guid>
      <description>... Somehow, this reminds me of the discussion of the orientation of the figure-8 &lt;http://groups.yahoo.com/group/synergeo/messages/23476?threaded=1&amp;m=e&amp;va\ </description>
    </item>

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