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    <title>avalonhillskingmakerclub at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/</link>
    <description>Avalon Hill&#39;s Kingmaker Club - For fans of &amp;quot;Kingmaker&amp;quot; by Avalon Hill</description>

    <item>
      <title>Re: update on my Kingmaker  &quot;improvement&quot; struggle</title>
      <pubDate>Sun, 08 Nov 2009 18:01:42 GMT</pubDate>
      <dc:creator>Edward R. Stepans</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1147</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1147</guid>
      <description>Whether or not the opportunity to pillage was used by a particular leader as a recruiting tool, it was sometimes given in lieu of unpaid wages to the soldiers</description>
    </item>
    <item>
      <title>Re: update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Sat, 07 Nov 2009 19:11:45 GMT</pubDate>
      <dc:creator>David Starr</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1146</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1146</guid>
      <description>A Nobles strength was usually seen by the amount of troops they were able to muster.  The nobles troop number is already given.  It is a very eloquent way to</description>
    </item>
    <item>
      <title>Re: update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Fri, 06 Nov 2009 21:51:11 GMT</pubDate>
      <dc:creator>Edward R. Stepans</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1145</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1145</guid>
      <description>I think that bringing finances into Kingmaker would certainly reduce the abstractness of the game, but that is no reason to dismiss it.  The difficulty lies</description>
    </item>
    <item>
      <title>Re: update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Fri, 06 Nov 2009 21:40:48 GMT</pubDate>
      <dc:creator>david rayner</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1144</link>
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      <description>My view on the troop strengths: Apart from the Calais garrison, the troops commanded by a noble would be retained by him under contract, so would be available</description>
    </item>
    <item>
      <title>Re: update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Fri, 06 Nov 2009 21:09:36 GMT</pubDate>
      <dc:creator>Hans Smeets</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1143</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1143</guid>
      <description>Hello Derek, Thanks for your reaction. It will take me more time than expected to upload the cards. I made them, or in some cases remade them, in Photoshop. A</description>
    </item>
    <item>
      <title>Re: update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Fri, 06 Nov 2009 18:52:02 GMT</pubDate>
      <dc:creator>derekqsc</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1142</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1142</guid>
      <description>Hey Hans, Looking forward to your card designs; like the sample ones here in the group. Regarding earnings and costs--I think that if you bring them in, you</description>
    </item>
    <item>
      <title>update on my Kingmaker &quot;improvement&quot; struggle</title>
      <pubDate>Thu, 05 Nov 2009 22:01:05 GMT</pubDate>
      <dc:creator>hanssmeets</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1141</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1141</guid>
      <description>Hello, It has been a long time since I sent a message. I have not been inactive, but mainly been busy with redoing the cards. After I have finished the cards,</description>
    </item>
    <item>
      <title>Re: Conception is next weekend Sept 25-27</title>
      <pubDate>Mon, 21 Sep 2009 06:40:28 GMT</pubDate>
      <dc:creator>korea4us2003</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1140</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1140</guid>
      <description>Thanks for the info :-)</description>
    </item>
    <item>
      <title>Conception is next weekend Sept 25-27</title>
      <pubDate>Sun, 20 Sep 2009 23:48:21 GMT</pubDate>
      <dc:creator>swsparkscreator</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1139</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1139</guid>
      <description>Conception is next weekend! Here are some important details about the show. Where:		College of DuPage Student Resource Center 425 Fawell Blvd. Glen Ellyn, IL</description>
    </item>
    <item>
      <title>Re: Kingmaker Online</title>
      <pubDate>Tue, 28 Jul 2009 06:00:49 GMT</pubDate>
      <dc:creator>korea4us2003</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1138</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1138</guid>
      <description>Well i don&#39;t want to mess with my computer, hopefully this new job I may have will take me to England.  As a plus I can start playing this again.</description>
    </item>
    <item>
      <title>Re: Kingmaker Online</title>
      <pubDate>Mon, 27 Jul 2009 16:17:56 GMT</pubDate>
      <dc:creator>ricomaurer</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1137</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1137</guid>
      <description>Yeah, there was a british site that offered the game online, but the problem was people would sign up and then stop playing after only a few turns.  Very</description>
    </item>
    <item>
      <title>Re: Kingmaker Online</title>
      <pubDate>Mon, 27 Jul 2009 08:38:29 GMT</pubDate>
      <dc:creator>Peter Lloyd-Jones</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1136</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1136</guid>
      <description>... Hi Don Have a look at http://zappa.brainiac.com/yankeeap/pbem.htm (Long time since I have) you would also need Cyberboard. (Free). All the best Peter L-J</description>
    </item>
    <item>
      <title>Kingmaker Online</title>
      <pubDate>Mon, 27 Jul 2009 08:25:08 GMT</pubDate>
      <dc:creator>korea4us2003</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1135</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1135</guid>
      <description>Has Kingmaker ever made it online for play?  How about just a PC version fairly new? Still have the board game but finding opponents is hard. Appreciate your</description>
    </item>
    <item>
      <title>Re: Samurai Swords Crossover</title>
      <pubDate>Mon, 20 Jul 2009 23:40:43 GMT</pubDate>
      <dc:creator>david rayner</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1134</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1134</guid>
      <description>Well, yes, but in designing these game mechanics you have to accept that from any given start date historicity goes out the window; any character can be killed</description>
    </item>
    <item>
      <title>Re: Samurai Swords Crossover</title>
      <pubDate>Mon, 20 Jul 2009 22:36:51 GMT</pubDate>
      <dc:creator>theblackprussian</dc:creator>
      <link>http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1133</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/avalonhillskingmakerclub/message/1133</guid>
      <description>Well, yes, but in designing these game mechanics you have to accept that from any given start date historicity goes out the window; any character can be killed</description>
    </item>

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