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    <title>canvas-developers at Yahoo! Groups</title>
    <link>http://groups.yahoo.com/group/canvas-developers/</link>
    <description>Canvas Developers</description>

    <item>
      <title>Re: Line style?</title>
      <pubDate>Mon, 01 Jun 2009 11:37:33 GMT</pubDate>
      <dc:creator>Richard Heyes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/493</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/493</guid>
      <description>Hi, ... Thanks for the pointer. ... Hmmm, I&#39;ll look at that - thanks. -- Richard Heyes HTML5 graphing: RGraph (www.rgraph.net - updated 23rd May) PHP mail:</description>
    </item>
    <item>
      <title>Re: Line style?</title>
      <pubDate>Sun, 31 May 2009 20:06:28 GMT</pubDate>
      <dc:creator>Matthew Westcott</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/492</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/492</guid>
      <description>... That would be the WHATWG mailing list: http://www.whatwg.org/mailing-list#specs According to the FAQ, the editor of the HTML5 spec (of which canvas is a</description>
    </item>
    <item>
      <title>Line style?</title>
      <pubDate>Sun, 31 May 2009 19:31:39 GMT</pubDate>
      <dc:creator>Richard Heyes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/491</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/491</guid>
      <description>Hi, Is it too late to suggest additions to the canvas spec? And if not does any one know who the best person to suggest them to is? Like others I think I would</description>
    </item>
    <item>
      <title>Canvaswars!</title>
      <pubDate>Mon, 11 May 2009 18:35:18 GMT</pubDate>
      <dc:creator>Richard Heyes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/490</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/490</guid>
      <description>Hi, http://www.phpguru.org/dev/CanvasWars/game.html Dunno what the hell to do with it though, At the moment it&#39;s a &quot;dodge the clouds&quot; type thing... :-) -- </description>
    </item>
    <item>
      <title>A clock</title>
      <pubDate>Tue, 14 Apr 2009 15:40:21 GMT</pubDate>
      <dc:creator>Richard Heyes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/489</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/489</guid>
      <description>Hi, Haven&#39;t done any showing off recently, so here&#39;s a dollop: http://www.phpguru.org/article/a-html5-canvas-clock Very similar to the example I would imagine</description>
    </item>
    <item>
      <title>ftell() ?</title>
      <pubDate>Fri, 06 Feb 2009 11:58:12 GMT</pubDate>
      <dc:creator>Richard Heyes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/488</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/488</guid>
      <description>Hi, Does anyone know if there&#39;s an ftell()-like function in the canvas API? Situation is that I want to draw an arc from the end point of a previous arc, but</description>
    </item>
    <item>
      <title>Re: POC for Standardized Deployment Methods</title>
      <pubDate>Mon, 12 Jan 2009 05:48:28 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/487</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/487</guid>
      <description>FYI, for those of you who haven&#39;t seen it yet, there&#39;s a proof of concept for this idea located here: http://www.wiicade.com/JSDeployExample1/ Note that I have</description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 20:05:31 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/486</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/486</guid>
      <description>... That&#39;s basically it! The devil is in the details, of course. What exactly will the meta-config tell the platform? Do we open the main document in an IFrame</description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 18:32:04 GMT</pubDate>
      <dc:creator>Leonardo</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/485</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/485</guid>
      <description>it&#39;s a good idea, the task seems very simple now: get the &quot;.jzip&quot;(this ahven&#39;t anme yet, right?) file, upack it, read metaconfig and open the main document. </description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 18:11:10 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/484</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/484</guid>
      <description>I think we&#39;re on the same wavelength here. I was also thinking something along the lines of a JAR for Javascript. Here&#39;s the RFC I posted on the WiiCade forums</description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 17:59:05 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/483</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/483</guid>
      <description>I think we&#39;re on the same wavelength here. I was also thinking something along the lines of a JAR for Javascript. Here&#39;s the RFC I posted on the WiiCade forums</description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 17:49:50 GMT</pubDate>
      <dc:creator>Leonardo</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/482</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/482</guid>
      <description>starting to understand.... since the real entry point for the javascript app remains some document, that document could have standart default information</description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 17:36:45 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/481</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/481</guid>
      <description>As in Java Web Application Archives? Doesn&#39;t that seem a bit heavy-weight? WAR files would have to be deployed as complete Java applications on a </description>
    </item>
    <item>
      <title>Re: Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 17:26:23 GMT</pubDate>
      <dc:creator>Leonardo</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/480</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/480</guid>
      <description>what about .war files? 2009/1/6 Jerason Banes &lt;jbanes@...&gt;</description>
    </item>
    <item>
      <title>Interest Check in Standardized Deployment Methods</title>
      <pubDate>Tue, 06 Jan 2009 17:19:44 GMT</pubDate>
      <dc:creator>Jerason Banes</dc:creator>
      <link>http://groups.yahoo.com/group/canvas-developers/message/479</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/canvas-developers/message/479</guid>
      <description>Hi all! As many of you probably noticed from my recent message, I&#39;ve managed to complete a very sophisticated Javascript game recently. In addition, I&#39;ve been</description>
    </item>

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