<?xml version="1.0" encoding="UTF-8" ?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>coda_hp_rpg at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/coda_hp_rpg/</link>
    <description>CODA Harry Potter RPG</description>

    <item>
      <title>Re: Re; Confundus Spell</title>
      <pubDate>Tue, 08 Jul 2008 21:58:07 GMT</pubDate>
      <dc:creator>Catalin Zima</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/167</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/167</guid>
      <description>Sorry, I don&#39;t have enough time for PBEM :) And Matt is right... you should read the HP rules completely, since he made many modifications to the orignal CODA</description>
    </item>
    <item>
      <title>Re: Re; Confundus Spell</title>
      <pubDate>Mon, 07 Jul 2008 21:59:11 GMT</pubDate>
      <dc:creator>makearns@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/166</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/166</guid>
      <description>I would highly suggest reading the rules to HP before making any decisions on it as I have changed quite a few things within that game. </description>
    </item>
    <item>
      <title>Re: Confundus Spell</title>
      <pubDate>Mon, 07 Jul 2008 21:57:34 GMT</pubDate>
      <dc:creator>makearns@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/165</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/165</guid>
      <description>Defense isn&#39;t static... if you increase your Nimbleness and your Nim modifier, the Defense will go up; but as a note, Defense was never intended to be an</description>
    </item>
    <item>
      <title>Re: Re; Confundus Spell</title>
      <pubDate>Mon, 07 Jul 2008 12:26:18 GMT</pubDate>
      <dc:creator>dennis_havens@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/164</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/164</guid>
      <description>Thanks for the info.  I guess I&#39;m used to Star Trek where phasers have crazy ranges and can do instant death if set them high enough.  Cover was the biggest</description>
    </item>
    <item>
      <title>Re; Confundus Spell</title>
      <pubDate>Sun, 06 Jul 2008 20:04:59 GMT</pubDate>
      <dc:creator>Zima Catalin</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/163</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/163</guid>
      <description>Yes, those are all problems I encountered in both Lord of The Rings CODA, and HP. As a suggestion, remove the spell Chameleon from the game, otherwise your</description>
    </item>
    <item>
      <title>Matthew A Kearns is out of the office.</title>
      <pubDate>Sun, 06 Jul 2008 11:51:45 GMT</pubDate>
      <dc:creator>makearns@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/162</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/162</guid>
      <description>I will be out of the office starting  06/26/2008 and will not return until 07/14/2008. While on vacation, contact Xavier Robledo or Matthew Bader with FPS </description>
    </item>
    <item>
      <title>Confundus Spell</title>
      <pubDate>Sun, 06 Jul 2008 11:49:15 GMT</pubDate>
      <dc:creator>dennis_havens@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/161</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/161</guid>
      <description>Did someone cast a Confundus.  No one has posted in a number of months. I&#39;m finding I like Coda better than d20, even though Coda seems to be a variant there</description>
    </item>
    <item>
      <title>spells</title>
      <pubDate>Sun, 23 Dec 2007 20:10:16 GMT</pubDate>
      <dc:creator>Peter  W. Palmer</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/160</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/160</guid>
      <description>looking over spells, found a minor goof bubblehead charm needs unbreakable bubble, but there is no unbreakable bubble. closes is unbreakable charm insect jinx</description>
    </item>
    <item>
      <title>Wizarding Community</title>
      <pubDate>Fri, 02 Nov 2007 03:06:11 GMT</pubDate>
      <dc:creator>seppun1</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/159</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/159</guid>
      <description>For a gaming environment for players, have you ever considered building a little Wizard town or environment? For example, There is is a Western game called</description>
    </item>
    <item>
      <title>Re: House Rules</title>
      <pubDate>Mon, 08 Oct 2007 09:22:20 GMT</pubDate>
      <dc:creator>weosule2001</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/158</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/158</guid>
      <description>Thanks, I&#39;m glad you liked them.  I&#39;ve never played a HP mush, but now you&#39;ve mentioned it, I&#39;ll have to check a few out. ... how ... they&#39;re ... the ... back </description>
    </item>
    <item>
      <title>Re: House Rules</title>
      <pubDate>Sun, 07 Oct 2007 10:00:15 GMT</pubDate>
      <dc:creator>seppun1</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/157</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/157</guid>
      <description>The Wand Rules look really cool! I have played on a few HP mushes and always kinda like the little wand making machines. I always wondered how you could</description>
    </item>
    <item>
      <title>Re: House Rules</title>
      <pubDate>Thu, 20 Sep 2007 08:08:07 GMT</pubDate>
      <dc:creator>weosule2001</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/156</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/156</guid>
      <description>Wow, thanks!  Getting the old group back together took some doing, especially suggesting we play a game based on the books our kids are reading (not that we</description>
    </item>
    <item>
      <title>Re: on wands</title>
      <pubDate>Thu, 20 Sep 2007 07:58:57 GMT</pubDate>
      <dc:creator>weosule2001</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/155</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/155</guid>
      <description>You&#39;re quite right - it&#39;s on the &quot;To Do&quot; List!  Any suggestions would be most welcome.</description>
    </item>
    <item>
      <title>on wands</title>
      <pubDate>Thu, 20 Sep 2007 01:23:31 GMT</pubDate>
      <dc:creator>Peter  W. Palmer</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/154</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/154</guid>
      <description>like the rules, but am wondering something considering the last book, shouldn&#39;t there be a section on taking wands, getting a new owner</description>
    </item>
    <item>
      <title>Re: House Rules</title>
      <pubDate>Wed, 19 Sep 2007 14:42:30 GMT</pubDate>
      <dc:creator>makearns@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/coda_hp_rpg/message/153</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/coda_hp_rpg/message/153</guid>
      <description>No problems there, I&#39;ll take a look at them and may even consider incorporating them into the game. Thanks again for you interest and support of the game :) </description>
    </item>

  </channel>
</rss>
<!-- wr1.grp.sp2.yahoo.com uncompressed/chunked Wed Jan  6 19:53:34 PST 2010 -->
