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    <title>ct-striker at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/ct-striker/</link>
    <description>Classic Traveller Striker</description>

    <item>
      <title>Reactive Armor (was Re: Real world Striker design challenge)</title>
      <pubDate>Sat, 21 Nov 2009 19:57:16 GMT</pubDate>
      <dc:creator>Jake</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2505</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2505</guid>
      <description>I think you&#39;ll have to explain Dan.  I would have thought a notional 3dT vehicle would require an additional 2.1t of TL7 composite armour on its front to gain</description>
    </item>
    <item>
      <title>Re: Reactive Armor (was Re: Real world Striker design challenge)</title>
      <pubDate>Sat, 21 Nov 2009 17:48:14 GMT</pubDate>
      <dc:creator>Kevin Walsh</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2504</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2504</guid>
      <description>honestly havent tried yet, was hoping somebody else had already gotten it to work I am coming back to Striker after a very long absence. I was one of the</description>
    </item>
    <item>
      <title>Reactive Armor (was Re: Real world Striker design challenge)</title>
      <pubDate>Sat, 21 Nov 2009 17:43:53 GMT</pubDate>
      <dc:creator>far_trader_mail</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2503</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2503</guid>
      <description>... Side topic if I may. Are you saying you got FF&amp;S, 1st ed, TNE, reactive armor to &quot;work&quot;? I never did as I recall. As in any gain in protection was always</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Sat, 21 Nov 2009 16:42:18 GMT</pubDate>
      <dc:creator>Kevin Walsh</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2502</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2502</guid>
      <description>thanks Jake, now for my next oddball question... was tinkering with some modern missile data at work overnight first 2 general examples being the Sidewinder</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Sat, 21 Nov 2009 16:42:01 GMT</pubDate>
      <dc:creator>Donald McKinney</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2501</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2501</guid>
      <description>That&#39;s in the Consolidated CT Errata... http://dmckinne.winterwar.org/pdfs/ConsolidatedCTErrata.pdf ... -- __________________________________ &quot;My real e-mail</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Sat, 21 Nov 2009 16:35:14 GMT</pubDate>
      <dc:creator>Jake</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2500</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2500</guid>
      <description>Here you go... PROPELLANT TABLE Range     Weight Multiplier 1         x1 1.5       x1.5 2         x2 2.5       x2.25 3         x2.5 3.5       x2.75 4</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Fri, 20 Nov 2009 22:03:03 GMT</pubDate>
      <dc:creator>Kevin Walsh</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2499</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2499</guid>
      <description>could somebody post the errata for the missile fuel figures? I cant seem to find the sheet, it was on a little slip sheet with the design tables book, or is it</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Fri, 20 Nov 2009 21:19:29 GMT</pubDate>
      <dc:creator>Kevin Walsh</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2498</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2498</guid>
      <description>some of the conversions wont be that hard to do, plenty of on and offline sources for things like vehicle weights, horsepower, weapon fits etc... biggest</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Fri, 20 Nov 2009 19:57:47 GMT</pubDate>
      <dc:creator>Michael Brown</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2497</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2497</guid>
      <description>Why does the cost need to be reasonable? &lt;grin&gt; Now the spare parts... Michael Brown mwsaber6@... From: Jake Sent: Friday, November 20, 2009 12:44 PM To:</description>
    </item>
    <item>
      <title>Re: Real world Striker design challenge</title>
      <pubDate>Fri, 20 Nov 2009 19:50:47 GMT</pubDate>
      <dc:creator>Kevin Walsh</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2496</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2496</guid>
      <description>interesting, my specialty is doing real world design terms, although I mostly work with Hero/Champions these days. I will have to dust off Striker _ [Non-text</description>
    </item>
    <item>
      <title>Real world Striker design challenge</title>
      <pubDate>Fri, 20 Nov 2009 19:47:44 GMT</pubDate>
      <dc:creator>Jake</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2495</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2495</guid>
      <description>In the real world, India has just issued a Request for Proposals for 300 light tanks to augment its firepower in mountainous and hilly terrain above 3000m</description>
    </item>
    <item>
      <title>Boise Idaho Striker?</title>
      <pubDate>Sat, 14 Nov 2009 17:33:15 GMT</pubDate>
      <dc:creator>Jeff Waldeck</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2494</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2494</guid>
      <description>Hello, If anyone lives in or near Boise and is interested in platoon/company sized Striker, perhaps combined with a traveller mercenary campaign, contact me</description>
    </item>
    <item>
      <title>Striker Campaign - San Jose, California</title>
      <pubDate>Sat, 14 Nov 2009 08:35:05 GMT</pubDate>
      <dc:creator>Kristian</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2493</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2493</guid>
      <description>HI All, If anyone is interested in joining a Striker campaign in the San Jose, California area contact me off list.  The Tactics-0 club is going to play one</description>
    </item>
    <item>
      <title>Re: Some suggested house rules for CT/Striker</title>
      <pubDate>Fri, 06 Nov 2009 05:17:51 GMT</pubDate>
      <dc:creator>Glenn Ritchie</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2492</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2492</guid>
      <description>THANKS!!!  I appreciate the responses.  -Glenn [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Some suggested house rules for CT/Striker</title>
      <pubDate>Thu, 05 Nov 2009 20:40:25 GMT</pubDate>
      <dc:creator>Jake</dc:creator>
      <link>http://games.groups.yahoo.com/group/ct-striker/message/2491</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/ct-striker/message/2491</guid>
      <description>Glenn, no reason you can&#39;t use d12s with the original to-hit numbers if you have them.  I just thought more people have d10s.  The point is to enable &#39;parallel</description>
    </item>

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