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    <title>eternity at Yahoo! Groups</title>
    <link>http://tech.groups.yahoo.com/group/eternity/</link>
    <description>Discussion of the &quot;Eternity&quot; puzzle.</description>

    <item>
      <title>digest 470</title>
      <pubDate>Sat, 12 Apr 2008 11:53:50 GMT</pubDate>
      <dc:creator>sterten@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7762</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7762</guid>
      <description>thanks Louis Verhaard for the survey. I summarize it as : current estimate = 10^29 years to solve E2. Not much progress on algorithms or optimization since</description>
    </item>
    <item>
      <title>Re: hopeless</title>
      <pubDate>Tue, 07 Aug 2007 05:47:26 GMT</pubDate>
      <dc:creator>guenter stertenbrink</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7761</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7761</guid>
      <description>... science at ... know, ... solution ... some ... maybe you can ask him about E2 now ?</description>
    </item>
    <item>
      <title>Re: Copyright Pieces</title>
      <pubDate>Tue, 07 Aug 2007 05:44:23 GMT</pubDate>
      <dc:creator>guenter stertenbrink</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7760</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7760</guid>
      <description>... manner ? ... protected ... protected... But any ... the ... copying ... kid ... it any ... you could xor-combine it with another copyrighted text, in which</description>
    </item>
    <item>
      <title>Monckton</title>
      <pubDate>Wed, 24 Jan 2007 18:19:17 GMT</pubDate>
      <dc:creator>sterten@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7759</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7759</guid>
      <description>now that EternityII is announced ,see _http://games.groups.yahoo.com/group/eternity_two/_ (http://games.groups.yahoo.com/group/eternity_two/) here is an</description>
    </item>
    <item>
      <title>important</title>
      <pubDate>Fri, 29 Dec 2006 22:29:20 GMT</pubDate>
      <dc:creator>tania dg</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7758</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7758</guid>
      <description>my email account has been hacked..plz kindly notify me if you get any mails that seems conspicuous 2u thanx tania Send free SMS to your Friends on Mobile from</description>
    </item>
    <item>
      <title>[OOT] Second choice</title>
      <pubDate>Wed, 06 Jul 2005 02:49:54 GMT</pubDate>
      <dc:creator>max_c08</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7757</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7757</guid>
      <description>here is the link : double your money http://www.jt.suksesnet.com happy is everything : http://www.truehappy.suksesnet.com make new : http://egold.suksesnet.com</description>
    </item>
    <item>
      <title>A problem</title>
      <pubDate>Sat, 04 Dec 2004 16:13:26 GMT</pubDate>
      <dc:creator>Steen Gro­e</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7756</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7756</guid>
      <description>This has absolutely nothing to do with Eternity, but I wonder if any of you can help me in solving the attached task or point me in the right direction of</description>
    </item>
    <item>
      <title>Re: sol #11 #12 + conclusions</title>
      <pubDate>Wed, 10 Sep 2003 06:05:24 GMT</pubDate>
      <dc:creator>sterten@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7755</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7755</guid>
      <description>... and thus (probably) also the best tilability. BTW. for symmetrical shapes take care that the solver avoids to redo symmetrical placements ... this</description>
    </item>
    <item>
      <title>sol #11 #12 + conclusions</title>
      <pubDate>Mon, 08 Sep 2003 17:36:02 GMT</pubDate>
      <dc:creator>Dr. Dietmar Wolz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7754</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7754</guid>
      <description>Solutions #11 and #12 will bet the last ones computed by me, I will no longer study this puzzle. The last things I did were to test alternative endgame forms</description>
    </item>
    <item>
      <title>#10</title>
      <pubDate>Sun, 17 Aug 2003 00:56:55 GMT</pubDate>
      <dc:creator>Dr. Dietmar Wolz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7753</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7753</guid>
      <description>Perhaps 10 days / solution per 1GHZ was too pessimistic? There is still an open question: The theoretical solution rate computed with additional pieces is by</description>
    </item>
    <item>
      <title>sol#9</title>
      <pubDate>Fri, 15 Aug 2003 08:35:13 GMT</pubDate>
      <dc:creator>Dietmar Wolz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7752</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7752</guid>
      <description>It seems the solution rate of ca. 10 days/Ghz can be further confirmed. Was on vacation for some days and therefore spend no more than 2,5 days finding sol#9</description>
    </item>
    <item>
      <title>Re: An alternate approach</title>
      <pubDate>Mon, 11 Aug 2003 02:33:53 GMT</pubDate>
      <dc:creator>sterten@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7751</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7751</guid>
      <description>... suppose, E. had slighly less tilable pieces , would you still claim that the method can solve E. ? I don&#39;t see, how the hardness of the pieces comes into</description>
    </item>
    <item>
      <title>Re: An alternate approach</title>
      <pubDate>Sun, 10 Aug 2003 22:38:36 GMT</pubDate>
      <dc:creator>ericvs_2000</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7750</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7750</guid>
      <description>... mathematical representation of E ... ... Even though this group falls under the &quot;programming language&quot; category, I felt another approach to solving E. (in</description>
    </item>
    <item>
      <title>Re: An alternate approach</title>
      <pubDate>Sun, 10 Aug 2003 07:01:21 GMT</pubDate>
      <dc:creator>sterten@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7749</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7749</guid>
      <description>... OK, I found that post in the archive. ... I don&#39;t think, this is a promising approach. You are probably losing information, if you encode E. this way. I&#39;m</description>
    </item>
    <item>
      <title>An alternate approach</title>
      <pubDate>Sun, 10 Aug 2003 05:49:39 GMT</pubDate>
      <dc:creator>ericvs_2000</dc:creator>
      <link>http://tech.groups.yahoo.com/group/eternity/message/7748</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/eternity/message/7748</guid>
      <description>In mid-2000 I outlined my approach to solving Eternity - simultaneously solving my mathematical representation of the Eternity Puzzle.  My approach broke down</description>
    </item>

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