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    <title>freeform_GMs at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/freeform_GMs/</link>
    <description>Freeform GMs</description>

    <item>
      <title>Re: Survey</title>
      <pubDate>Sun, 08 Nov 2009 16:20:52 GMT</pubDate>
      <dc:creator>b.l. imai</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10293</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10293</guid>
      <description>Welcome to the group! Running a game pointers: 1. Decide what you&#39;ll put up with before you start, character-wise and player-wise. 2. Make your rules, and</description>
    </item>
    <item>
      <title>Survey</title>
      <pubDate>Sun, 08 Nov 2009 01:03:51 GMT</pubDate>
      <dc:creator>Sarah Noel</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10292</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10292</guid>
      <description>Your Name: Sarah Noel How long have you been playing RPGs online? A Year and half How long have you been running online RPGs? I currently do not run one, I</description>
    </item>
    <item>
      <title>Re: A collection of free-form rules - attempt at formatting</title>
      <pubDate>Tue, 06 Oct 2009 18:47:08 GMT</pubDate>
      <dc:creator>heza08</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10291</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10291</guid>
      <description>((&quot;As is&quot; was not intended to be a giant block of unformatted text with no paragraph breaks. I swear I wrote that in the rich-text editor and the preview was</description>
    </item>
    <item>
      <title>A collection of free-form rules</title>
      <pubDate>Tue, 06 Oct 2009 18:30:19 GMT</pubDate>
      <dc:creator>heza08</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10290</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10290</guid>
      <description>A long time ago, I was involved in an effort by several GMs and players (all who wanted to participate were welcome) to gather together a list of (as far as we</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Sat, 03 Oct 2009 19:07:06 GMT</pubDate>
      <dc:creator>Wes</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10289</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10289</guid>
      <description>This was hard to write for me since it pains me to think of members leaving, but here&#39;s my prototype for the &quot;Leaving&quot; guide. Please look over it and think if</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Sat, 03 Oct 2009 18:29:43 GMT</pubDate>
      <dc:creator>Elizabeth Wilde</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10288</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10288</guid>
      <description>Why don&#39;t GMs take the time to make an exit strategy for their players? We spend huge amounts of time formulating intricate joining procedures, detailed</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Sat, 03 Oct 2009 16:56:35 GMT</pubDate>
      <dc:creator>b.l. imai</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10287</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10287</guid>
      <description>An excellent question, and all great replies so far!  They all lead me to the same question: Why don&#39;t GMs take the time to make an exit strategy for their</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Thu, 01 Oct 2009 02:29:21 GMT</pubDate>
      <dc:creator>Wes</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10286</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10286</guid>
      <description>I want to share with you a message a player sent me today, which I think is ... Wed Sep 30, 2009 12:37 am I&#39;m sorry to spring this upon you so suddenly after</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Wed, 30 Sep 2009 04:47:12 GMT</pubDate>
      <dc:creator>Mikel</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10285</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10285</guid>
      <description>I&#39;m still stuck on the entire &quot;Blowing brains out&quot; scenario.  Although now that I think about it, I did have a character kill himself once.  I wasn&#39;t leaving</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Wed, 30 Sep 2009 02:31:32 GMT</pubDate>
      <dc:creator>Elizabeth Wilde</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10284</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10284</guid>
      <description>It depends on the nature of the leaving and the extent to which they involved themselves. ... I should have specified - I am talking about players who have</description>
    </item>
    <item>
      <title>Re: Game-Leaving Etiquette</title>
      <pubDate>Wed, 30 Sep 2009 02:13:46 GMT</pubDate>
      <dc:creator>heza08</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10283</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10283</guid>
      <description>It depends on the nature of the leaving and the extent to which they involved themselves. If they joined and didn&#39;t say anything, then I&#39;d just rather they</description>
    </item>
    <item>
      <title>Game-Leaving Etiquette</title>
      <pubDate>Tue, 29 Sep 2009 21:20:20 GMT</pubDate>
      <dc:creator>Elizabeth Wilde</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10282</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10282</guid>
      <description>Is it just me, or is there a lot of lack in terms of game leaving etiquette? Most players can follow the rules when it comes to joining in terms of sending in</description>
    </item>
    <item>
      <title>Re: Rewards for good play</title>
      <pubDate>Mon, 07 Sep 2009 02:41:59 GMT</pubDate>
      <dc:creator>Wes</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10281</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10281</guid>
      <description>Rewarding them with prizes is an extrinsic motivation, but donating time and content to the site is typically done with intrinsic motivation - the player&#39;s</description>
    </item>
    <item>
      <title>Re: Rewards for good play</title>
      <pubDate>Mon, 31 Aug 2009 17:18:29 GMT</pubDate>
      <dc:creator>JohnD</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10280</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10280</guid>
      <description>Why - well that requires a book to be written! Partial answer - see my latest post previous topic.... I always strove to reward play - for showing up at all,</description>
    </item>
    <item>
      <title>Rewards for good play</title>
      <pubDate>Sat, 29 Aug 2009 07:36:31 GMT</pubDate>
      <dc:creator>Why?</dc:creator>
      <link>http://games.groups.yahoo.com/group/freeform_GMs/message/10279</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/freeform_GMs/message/10279</guid>
      <description>... This is a curious idea. What rewards can a GM provide to keep the players coming back (and giving their best) besides providing a good game? A related</description>
    </item>

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