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    <title>fudgecommunity at Yahoo! Groups</title>
    <link>http://groups.yahoo.com/group/fudgecommunity/</link>
    <description>FUDGE RPG Community</description>

    <item>
      <title>Re: I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 04:28:32 GMT</pubDate>
      <dc:creator>Mike Conway</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4304</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4304</guid>
      <description>... You&#39;ve certainly come to the right place for that! If you do some Googling, you can find some form of Fudge suited to what you want to run, from the simple</description>
    </item>
    <item>
      <title>Re: I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 04:26:06 GMT</pubDate>
      <dc:creator>Mike Conway</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4303</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4303</guid>
      <description>... I am totally swiping the Approaches from Fate Accelerated and putting them in a set of Fudge rules. Mike Conway [Non-text portions of this message have</description>
    </item>
    <item>
      <title>Re: I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 04:19:38 GMT</pubDate>
      <dc:creator>Fred Hicks</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4302</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4302</guid>
      <description>You may want to check out Fate Accelerated, specifically. It&#39;s free/pay what you like; you can grab it on DriveThruRPG.com, EvilHat.com, or FateRPG.com. And</description>
    </item>
    <item>
      <title>Re: I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 04:16:25 GMT</pubDate>
      <dc:creator>Warren</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4301</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4301</guid>
      <description>THanks for the welcome. What I&#39;m looking for is... Story focused w/ minimal rules. I despise Champions (another superhero RPG) because it was closer to math</description>
    </item>
    <item>
      <title>Re: I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 02:50:32 GMT</pubDate>
      <dc:creator>Eric Paquette</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4300</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4300</guid>
      <description>Welcome Warren to the community! The Marvel SAGA is a great game. I&#39;m currently running a fourth season of an annual summer Marvel SAGA campaign. I love the</description>
    </item>
    <item>
      <title>I&#39;m new</title>
      <pubDate>Wed, 19 Jun 2013 02:19:32 GMT</pubDate>
      <dc:creator>Warren</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4299</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4299</guid>
      <description>I&#39;m new, not just to this group, but to Fudge. I have played RPG&#39;s in the past, and am doing so now w/ my son who has an avid imagination. The game system of</description>
    </item>
    <item>
      <title>Re: Attributes vs skills in opposed actions</title>
      <pubDate>Sun, 09 Jun 2013 13:18:13 GMT</pubDate>
      <dc:creator>Eric Paquette</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4298</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4298</guid>
      <description>... From: &quot;darth.rubro&quot; &lt;darth.rubro@...&gt; To: &lt;fudgecommunity@yahoogroups.com&gt; Sent: Thursday, June 06, 2013 5:59 AM Subject: [fudgecommunity] Attributes</description>
    </item>
    <item>
      <title>Psi-punk Design Contest -- Win a Free Copy</title>
      <pubDate>Sun, 09 Jun 2013 05:51:41 GMT</pubDate>
      <dc:creator>munkwunk</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4297</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4297</guid>
      <description>Don&#39;t have a copy of Psi-punk yet? Want to score a free PDF and test your design mettle at the same time? Together with the Dorkland! Blog, Accessible Games is</description>
    </item>
    <item>
      <title>Re: Attributes vs skills in opposed actions</title>
      <pubDate>Thu, 06 Jun 2013 13:12:44 GMT</pubDate>
      <dc:creator>John Rudd</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4296</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4296</guid>
      <description>I&#39;m sort of the opposite of Jake -- in my last Fudge write-up I had skills, but no attributes.   Instead, I used Fudge&#39;s attribute mechanic for what D&D</description>
    </item>
    <item>
      <title>Re: Attributes vs skills in opposed actions</title>
      <pubDate>Thu, 06 Jun 2013 12:28:26 GMT</pubDate>
      <dc:creator>Jacob Peck</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4295</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4295</guid>
      <description>... While I don&#39;t particularly feel that balance is important in RPGs, I can see where you&#39;re going with this. In my personal build of Fudge (releasing it</description>
    </item>
    <item>
      <title>Attributes vs skills in opposed actions</title>
      <pubDate>Thu, 06 Jun 2013 09:59:02 GMT</pubDate>
      <dc:creator>darth.rubro</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4294</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4294</guid>
      <description>Hey guys! I just asked this question on the google+ fudge community. Have you ever had a little concern about handling attributes vs skills in opposed actions?</description>
    </item>
    <item>
      <title>Re: Psi-punk Officially Released</title>
      <pubDate>Fri, 24 May 2013 22:41:50 GMT</pubDate>
      <dc:creator>WarLord</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4293</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4293</guid>
      <description>Ill support you pal! Buying thegame now! Congrats! Filipe &quot;WarLord&quot; Sobreira</description>
    </item>
    <item>
      <title>Re: Psi-punk Officially Released</title>
      <pubDate>Fri, 24 May 2013 04:37:33 GMT</pubDate>
      <dc:creator>munkwunk</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4292</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4292</guid>
      <description>... Heh, yep! It was Melissa&#39;s idea. I think it looks pretty good though.</description>
    </item>
    <item>
      <title>Re: Psi-punk Officially Released</title>
      <pubDate>Fri, 24 May 2013 01:59:26 GMT</pubDate>
      <dc:creator>Mike Conway</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4291</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4291</guid>
      <description>... Dude, is that you on the front cover? Mike Conway [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Psi-punk Officially Released</title>
      <pubDate>Fri, 24 May 2013 00:47:36 GMT</pubDate>
      <dc:creator>Jonas &quot;fudgebob dicepants&quot; Susa</dc:creator>
      <link>http://groups.yahoo.com/group/fudgecommunity/message/4290</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/fudgecommunity/message/4290</guid>
      <description>As I said in Twitter: well done, munkwunk!!! ... [Non-text portions of this message have been removed]</description>
    </item>

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