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    <title>gamedesign-l at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/gamedesign-l/</link>
    <description>rules and gameplay for computer games</description>

    <item>
      <title>Developers competition</title>
      <pubDate>Thu, 19 Nov 2009 04:45:22 GMT</pubDate>
      <dc:creator>mahlerdave80</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9193</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9193</guid>
      <description>Saw that in Techcrunch, this competition should interest the group: http://www.beamindblower.com. It is a competition for software developers involving a new</description>
    </item>
    <item>
      <title>Re: leveling up my yogurt</title>
      <pubDate>Wed, 18 Nov 2009 21:58:52 GMT</pubDate>
      <dc:creator>BGB</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9192</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9192</guid>
      <description>... From: Brandon Van Every To: gamedesign-l@yahoogroups.com Sent: Wednesday, November 18, 2009 12:06 PM Subject: Re: [gamedesign-l] Re: leveling up my yogurt </description>
    </item>
    <item>
      <title>Re: leveling up my yogurt</title>
      <pubDate>Wed, 18 Nov 2009 19:06:10 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9191</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9191</guid>
      <description>... Umm but is Freeciv an ongoing neurosis, a display of OCD, or a meditation that&#39;s going to lead to some kind of revelation?  Lord knows the amount of time</description>
    </item>
    <item>
      <title>Re: leveling up my yogurt</title>
      <pubDate>Wed, 18 Nov 2009 17:27:31 GMT</pubDate>
      <dc:creator>TAZ</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9190</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9190</guid>
      <description>LOL, that&#39;s a fun &#39;rant&#39;.  I honestly never thought about doing a grind in order to level up my yogurt. However, the dangerous line of thought here is that you</description>
    </item>
    <item>
      <title>Re: publishers stop glutting Xmas</title>
      <pubDate>Sun, 15 Nov 2009 17:22:34 GMT</pubDate>
      <dc:creator>BGB</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9189</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9189</guid>
      <description>hmm... christmas themed game specials... &quot;Its a very HL2 Christmas&quot;: defend tree from wave after wave of headcrabs and combine with santa caps... even the</description>
    </item>
    <item>
      <title>publishers stop glutting Xmas</title>
      <pubDate>Sun, 15 Nov 2009 16:56:59 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9188</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9188</guid>
      <description>Too many poor people. http://www.gamasutra.com/php-bin/news_index.php?story=25836 &quot;What that says to me is that the pinch from the recession started even</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 20:32:07 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9187</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9187</guid>
      <description>... Things are *never* equal when money is on the line. Cheers, Brandon Van Every [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 18:35:23 GMT</pubDate>
      <dc:creator>Rainer Deyke</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9186</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9186</guid>
      <description>... They can only do one set of activities at a time, therefore they have to choose.  They can choose differently five seconds later. ... All else being equal.</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 18:16:22 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9185</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9185</guid>
      <description>... I disagree.  I think people are under vastly unequal pressures.  Someone with a stable income, a good sex life, and a fulfilling social network is not</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 07:51:10 GMT</pubDate>
      <dc:creator>Rainer Deyke</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9184</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9184</guid>
      <description>... All people need some sort of outlet or they will eventually crack. Games aren&#39;t the only possible outlet.  People can also daydream, watch movies,</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 06:51:24 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9183</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9183</guid>
      <description>... I&#39;m harping on the phrase &quot;so they don&#39;t have to in real life.&quot;  The vast majority of people aren&#39;t going to act out any destructive tendencies in real</description>
    </item>
    <item>
      <title>leveling up my yogurt</title>
      <pubDate>Wed, 11 Nov 2009 06:24:20 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9182</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9182</guid>
      <description>Stonyfield yogurt has this thing where they distribute codes on the tops of their yogurt lids.  If you go to their website http://www.mystonyfieldrewards.com ,</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Wed, 11 Nov 2009 03:07:30 GMT</pubDate>
      <dc:creator>Rainer Deyke</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9181</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9181</guid>
      <description>... How that different from what I said?  People have destructive urges. This is equivalent to saying that people find destruction fun.  Games let people act</description>
    </item>
    <item>
      <title>Re: Roguelikes definitions [was: Tempting players to do &quot;Evil&quot;]</title>
      <pubDate>Tue, 10 Nov 2009 18:39:32 GMT</pubDate>
      <dc:creator>Gerry Quinn</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9180</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9180</guid>
      <description>From: &quot;Brandon Van Every&quot; &lt;bvanevery@...&gt; ... Tactical complexity, I will agree, tends to be a bit lower in realtime games.  That said, roguelikes and</description>
    </item>
    <item>
      <title>Re: Tempting players to do &quot;Evil&quot;</title>
      <pubDate>Tue, 10 Nov 2009 16:53:20 GMT</pubDate>
      <dc:creator>Brandon Van Every</dc:creator>
      <link>http://games.groups.yahoo.com/group/gamedesign-l/message/9179</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/gamedesign-l/message/9179</guid>
      <description>... Perhaps it would be better if you called it &quot;playing immorally&quot; then.  Maybe that&#39;s splitting hairs, maybe it isn&#39;t.  With regards to books, what would it</description>
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