<?xml version="1.0" encoding="UTF-8" ?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>gamera-devel at Yahoo! Groups</title>
    <link>http://tech.groups.yahoo.com/group/gamera-devel/</link>
    <description>gamera-devel</description>

    <item>
      <title>Re: *The* introductory book on machine learning</title>
      <pubDate>Fri, 30 Oct 2009 11:58:16 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1874</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1874</guid>
      <description>Am Thu, 29 Oct 2009 18:51:08 &#43;0100 ... Not sure whether there is *the* absolute and impeccable book on machine learning (except from my lecture on that</description>
    </item>
    <item>
      <title>*The* introductory book on machine learning</title>
      <pubDate>Thu, 29 Oct 2009 17:51:35 GMT</pubDate>
      <dc:creator>Søren Bjerregaard Vrist</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1873</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1873</guid>
      <description>Hi List Since the gamera framework makes use of machine learning i was wondering if any of you could recommend *the* book for an introduction to machine </description>
    </item>
    <item>
      <title>Re: Gamera VS Template Matching</title>
      <pubDate>Mon, 26 Oct 2009 06:14:21 GMT</pubDate>
      <dc:creator>re_shojaei</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1872</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1872</guid>
      <description>Hi Christophe, Thank you for your prompt response. Very helpful. i probably have more questions. Will bother you again. Thanks again. Reza,</description>
    </item>
    <item>
      <title>Re: Gamera VS Template Matching</title>
      <pubDate>Sat, 24 Oct 2009 14:50:38 GMT</pubDate>
      <dc:creator>christofero2002</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1871</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1871</guid>
      <description>... Maybe the recently released new OCR toolkit for Gamera can be useful for your script (see the &quot;Addons&quot; section on the Gamer homepage). It is described in</description>
    </item>
    <item>
      <title>Gamera VS Template Matching</title>
      <pubDate>Sat, 24 Oct 2009 05:00:11 GMT</pubDate>
      <dc:creator>re_shojaei</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1870</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1870</guid>
      <description>Hi all, I have an ancient script that we are trying to create an OCR for. The script is not very complicated. The total number of glyphs and ligatures is</description>
    </item>
    <item>
      <title>Re: set() method of Cc&#39;s</title>
      <pubDate>Fri, 23 Oct 2009 14:36:13 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1869</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1869</guid>
      <description>Am Fri, 23 Oct 2009 08:16:03 -0400 ... Done. I have added some documentation on Cc&#39;s (and on the newly added image type MlCc) under </description>
    </item>
    <item>
      <title>Re: set() method of Cc&#39;s</title>
      <pubDate>Fri, 23 Oct 2009 12:16:06 GMT</pubDate>
      <dc:creator>Michael Droettboom</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1868</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1868</guid>
      <description>Yeah -- seems fine to me.  If there&#39;s a way to put up a big warning in the docs about this, that might be a good idea. Mike On Fri, Oct 23, 2009 at 7:23 AM,</description>
    </item>
    <item>
      <title>set() method of Cc&#39;s</title>
      <pubDate>Fri, 23 Oct 2009 11:23:20 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1867</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1867</guid>
      <description>Dear all, currently the set() method of Cc data types is blocked, as can be seen from the following tautological implementation: void set(const Point&amp; p,</description>
    </item>
    <item>
      <title>Re: cleaning temp bild files</title>
      <pubDate>Wed, 21 Oct 2009 12:47:06 GMT</pubDate>
      <dc:creator>Michael Droettboom</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1866</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1866</guid>
      <description>Yeah -- that&#39;s because those files are created outside of distutils -- it doesn&#39;t know about them.  I used to just run &quot;svn-clean&quot;, but it&#39;s not ideal because</description>
    </item>
    <item>
      <title>cleaning temp bild files</title>
      <pubDate>Wed, 21 Oct 2009 11:59:09 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1865</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1865</guid>
      <description>Hello, does anyone know how distutils can be configured to delete specific files created during the build process with python setup.py clean --all ? At</description>
    </item>
    <item>
      <title>Re: Gamera in Debian</title>
      <pubDate>Tue, 20 Oct 2009 07:53:36 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1864</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1864</guid>
      <description>Am Tue, 20 Oct 2009 08:55:42 &#43;0200 ... Great! Many thanks, Christoph</description>
    </item>
    <item>
      <title>Gamera in Debian</title>
      <pubDate>Tue, 20 Oct 2009 06:55:47 GMT</pubDate>
      <dc:creator>Jakub Wilk</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1863</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1863</guid>
      <description>I am happy to announce that Gamera is now available in the Debian&#39;s development distribution: http://packages.debian.org/source/unstable/gamera -- Jakub Wilk</description>
    </item>
    <item>
      <title>Re: Adding new image type similar to Cc</title>
      <pubDate>Thu, 01 Oct 2009 23:18:45 GMT</pubDate>
      <dc:creator>borndigital@...</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1862</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1862</guid>
      <description>... I just found the solution to (1): When displaying a CC/MultiCC/Image wxWindows tells us which area needs to be repainted. So subimage is called to convert</description>
    </item>
    <item>
      <title>Re: Adding new image type similar to Cc</title>
      <pubDate>Thu, 01 Oct 2009 15:13:37 GMT</pubDate>
      <dc:creator>christofero2002</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1861</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1861</guid>
      <description>... Doing some more tests, we have found out that the problems occur even before to_buffer or to_string are called. These are called in the specialization for</description>
    </item>
    <item>
      <title>plugin loading messages to stdout</title>
      <pubDate>Wed, 30 Sep 2009 08:27:26 GMT</pubDate>
      <dc:creator>Christoph Dalitz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/gamera-devel/message/1860</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/gamera-devel/message/1860</guid>
      <description>Dear all, as suggested by Jakub Wilk, the messages printed to stdout about the loaded plugins are now suppressed in the current SVN version of Gamera. @Jakub: </description>
    </item>

  </channel>
</rss>
<!-- wr1.grp.sp2.yahoo.com uncompressed/chunked Mon Nov  9 04:45:10 PST 2009 -->
