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    <title>jetan at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/jetan/</link>
    <description>Rules, Strategies and Tactics of Jetan</description>

    <item>
      <title>Re: PBEM</title>
      <pubDate>Sun, 01 Nov 2009 16:31:22 GMT</pubDate>
      <dc:creator>gunananda</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/436</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/436</guid>
      <description>well, i would like to play the game per e-mail. do you have a board generating prog or so ?</description>
    </item>
    <item>
      <title>Re: Draws in Jetan</title>
      <pubDate>Sun, 01 Nov 2009 16:30:07 GMT</pubDate>
      <dc:creator>gunananda</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/435</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/435</guid>
      <description>well, the problem is that a CHIEF can provoke by killing pieces. i would not allow a player to get a draw with a chief who was killing other pieces.</description>
    </item>
    <item>
      <title>[Fwd: Re: erb-list pocket jetan]</title>
      <pubDate>Tue, 31 Mar 2009 21:43:19 GMT</pubDate>
      <dc:creator>ekman@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/429</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/429</guid>
      <description>Here is a followup (with original message attached) that was posted today on erb-list, which I figured might be of interest to you guys. Fredrik ... Subject:</description>
    </item>
    <item>
      <title>Do you want to play chess?</title>
      <pubDate>Thu, 22 Jan 2009 02:00:41 GMT</pubDate>
      <dc:creator>Gregg A. Eshelman</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/428</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/428</guid>
      <description>Yeah, very true, this... http://www.starslip.com/archive/20090120.shtml</description>
    </item>
    <item>
      <title>Draws in Jetan</title>
      <pubDate>Sat, 06 Dec 2008 14:10:12 GMT</pubDate>
      <dc:creator>interrupt27</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/427</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/427</guid>
      <description>I had considered a conditional which might reduce the number of Chief- capture draws in the game. Make this particular capture only available as a last resort.</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Sat, 06 Dec 2008 04:42:07 GMT</pubDate>
      <dc:creator>Gregg Eshelman</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/426</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/426</guid>
      <description>... &lt;clip&gt; ... Anyone writing tales with swords should read this http://www.thearma.org/essays/weights.htm Actual fighting swords were quite light. Only the</description>
    </item>
    <item>
      <title>Re: Iss Jetan</title>
      <pubDate>Sat, 06 Dec 2008 03:20:57 GMT</pubDate>
      <dc:creator>interrupt27</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/425</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/425</guid>
      <description>I&#39;ve updated the Zillions implementation of Iss Jetan. Found an error with the Thoat that allowed it to take an opposing Chief. Corrected. Added three</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Sat, 06 Dec 2008 03:07:57 GMT</pubDate>
      <dc:creator>Rick Johnson</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/424</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/424</guid>
      <description>... I would imagine that if the Game is a State-Sponsered Game played by slaves and criminals, the state would supply soldier-grade weapons to the combatants</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Sat, 06 Dec 2008 03:06:17 GMT</pubDate>
      <dc:creator>Rick Johnson</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/423</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/423</guid>
      <description>... the posesions (i.e. weapons) of the defeated... Mostly because the winner was generally the unarmed hero&lt;g&gt;.  Though there are references that imply that</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Fri, 05 Dec 2008 17:22:05 GMT</pubDate>
      <dc:creator>ekman@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/422</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/422</guid>
      <description>Aaron, I will respond to your question about various game rules when I am back home and have access to my notes. In the mean time, allow me to plug for another</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Thu, 04 Dec 2008 22:23:32 GMT</pubDate>
      <dc:creator>Aaron Smalley</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/421</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/421</guid>
      <description>From this standpoint, there would be some distinct tactical advantages to allowing the player to choose how to distribute &quot;fighting ability&quot; among the </description>
    </item>
    <item>
      <title>Re: Iss Jetan</title>
      <pubDate>Thu, 04 Dec 2008 21:15:57 GMT</pubDate>
      <dc:creator>Aaron Smalley</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/420</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/420</guid>
      <description>Finally got a chance to read it over this weekend, but have also not had a chance to test it as of yet to see how it works.  I like the idea of having a more</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Thu, 04 Dec 2008 21:08:08 GMT</pubDate>
      <dc:creator>interrupt27</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/419</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/419</guid>
      <description>I like the idea of a &#39;dueling variant&#39; of Jetan. Though you might consider awarding experience points for each piece that survives a duel. Thus pieces can</description>
    </item>
    <item>
      <title>Re: Duelling jetan</title>
      <pubDate>Thu, 04 Dec 2008 19:34:43 GMT</pubDate>
      <dc:creator>Aaron Smalley</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/418</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/418</guid>
      <description>Fredrik, Mind if I ask what Barsoomian RPG you are talking about?   I did not realize that one existed, even though I&#39;ve messed around with that idea a little </description>
    </item>
    <item>
      <title>Duelling jetan</title>
      <pubDate>Thu, 04 Dec 2008 16:40:42 GMT</pubDate>
      <dc:creator>ekman@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/jetan/message/417</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jetan/message/417</guid>
      <description>Speaking of variants, there is one single thing that I distinctly dislike with Burroughs&#39; original rules, though since it belongs to the duelling variant that</description>
    </item>

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