<?xml version="1.0" encoding="UTF-8" ?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>jriii at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/jriii/</link>
    <description>Johnny Reb (Civil War Miniature Rules)</description>

    <item>
      <title>Re: Hold, Conditional Hold, and Charges</title>
      <pubDate>Mon, 09 Nov 2009 00:51:43 GMT</pubDate>
      <dc:creator>jmkort</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10825</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10825</guid>
      <description>cotedelachevre, The only thing I&#39;m sure about is that under Order Definition &amp; Effect, the last sentence of Form &quot;FM&quot;, pg. 34, reads: &quot;Forming units fire in</description>
    </item>
    <item>
      <title>Re: Hold, Conditional Hold, and Charges</title>
      <pubDate>Sun, 08 Nov 2009 16:05:18 GMT</pubDate>
      <dc:creator>cotedelachevre</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10824</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10824</guid>
      <description>jmkort, thank you. Are you sure that FM units cannot fire a defensive volley against a charge? Page 47 says &quot;If a defender is on Conditional Hold, is in</description>
    </item>
    <item>
      <title>15mm Monocacy game at Fall-In</title>
      <pubDate>Sun, 08 Nov 2009 01:52:59 GMT</pubDate>
      <dc:creator>scottmingus</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10823</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10823</guid>
      <description>A few photos and commentary from my game of the Battle of Monocacy that I ran at Fall-In 2009 this past Friday afternoon. Several members of the Johnny Reb</description>
    </item>
    <item>
      <title>Re: Hold, Conditional Hold, and Charges</title>
      <pubDate>Sat, 07 Nov 2009 16:58:07 GMT</pubDate>
      <dc:creator>jmkort</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10822</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10822</guid>
      <description>Page 34 doesn&#39;t say units marked &quot;H&quot; can change formation or facing, unless they change their order to &quot;CH&quot;.  They can refuse a flank though.  Perhaps this a</description>
    </item>
    <item>
      <title>Re: Hold, Conditional Hold, and Charges</title>
      <pubDate>Sat, 07 Nov 2009 15:18:45 GMT</pubDate>
      <dc:creator>limbolance</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10821</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10821</guid>
      <description>3)  The unit being charged can attempt the formation change under the procedure.  If it succeeds, we play it remains on HOLD (if it had other orders, like</description>
    </item>
    <item>
      <title>Hold, Conditional Hold, and Charges</title>
      <pubDate>Sat, 07 Nov 2009 02:58:36 GMT</pubDate>
      <dc:creator>jmrflyer@...</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10820</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10820</guid>
      <description>1) Yes, but there&#39;s no benefit. 2) A unit on Hold stays on Hold as far as I know. 3) Dunno. [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Hold, Conditional Hold, and Charges</title>
      <pubDate>Fri, 06 Nov 2009 21:09:58 GMT</pubDate>
      <dc:creator>cotedelachevre</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10819</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10819</guid>
      <description>1.  May a HOLD unit voluntarily change its order to CONDITIONAL HOLD?   If so, is there any reason or advantage to doing so? 2.  If a HOLD unit is charged, is</description>
    </item>
    <item>
      <title>Scale Creep 15mm ACW at Fall-In</title>
      <pubDate>Tue, 03 Nov 2009 02:31:38 GMT</pubDate>
      <dc:creator>Mark</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10818</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10818</guid>
      <description>The long awaited second round of releases in the Scale Creep Miniatures 15mm Civil War range is here! Want to see it at Fall-IN? Then drop by the Battlefield</description>
    </item>
    <item>
      <title>Re: Orders:  Advance, Fall Back?</title>
      <pubDate>Sat, 31 Oct 2009 22:43:02 GMT</pubDate>
      <dc:creator>pauldouglas88</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10817</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10817</guid>
      <description>In our group the arrow chit indicates a move straight forward unless a player wishes to deviate left or right or take a limited move, in which case intentions</description>
    </item>
    <item>
      <title>Orders:  Advance, Fall Back?</title>
      <pubDate>Sat, 31 Oct 2009 15:45:37 GMT</pubDate>
      <dc:creator>cotedelachevre</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10816</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10816</guid>
      <description>Thank you, Dean.  That was my guess as to the meaning of &quot;fall back&quot; in this context, but I wanted to be sure. cotedelachevre</description>
    </item>
    <item>
      <title>Re: Orders:  Advance, Fall Back?</title>
      <pubDate>Sat, 31 Oct 2009 13:28:23 GMT</pubDate>
      <dc:creator>Dean West</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10815</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10815</guid>
      <description>&quot;Fall back&quot; is a generic term suggesting that a unit can &quot;retire&quot; away from the enemy in any legal manner. Dean ________________________________ From:</description>
    </item>
    <item>
      <title>Re: Orders:  Advance, Fall Back?</title>
      <pubDate>Fri, 30 Oct 2009 22:52:37 GMT</pubDate>
      <dc:creator>Scot</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10814</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10814</guid>
      <description>Amongst my game group, the direction you point the arrow in the reveal has no meaning or bearing on the direction you move your troops.  It&#39;s a declaration of</description>
    </item>
    <item>
      <title>Re: Orders:  Advance, Fall Back?</title>
      <pubDate>Fri, 30 Oct 2009 21:07:00 GMT</pubDate>
      <dc:creator>cotedelachevre</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10813</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10813</guid>
      <description>Scot: Thank you. How do you mark a &quot;fall back&quot; order for out-of-command units? Do you use the MOVE chit, and point the arrow backwards from the enemy? Thanks,</description>
    </item>
    <item>
      <title>Re: Spotsylvania Court House scenario</title>
      <pubDate>Fri, 30 Oct 2009 20:50:46 GMT</pubDate>
      <dc:creator>scottmingus</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10812</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10812</guid>
      <description>See my website at http://scottmingus.wordpress.com/about/ There are details there, as well as a half-dozen or so free Johnny Reb scenarios. Scott</description>
    </item>
    <item>
      <title>Re: Orders:  Advance, Fall Back?</title>
      <pubDate>Fri, 30 Oct 2009 20:13:49 GMT</pubDate>
      <dc:creator>Scot</dc:creator>
      <link>http://games.groups.yahoo.com/group/jriii/message/10811</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/jriii/message/10811</guid>
      <description>Yes, you&#39;ve got it.  Indeed, &quot;Advance&quot; simply means &quot;Move&quot; in the general direction of the enemy, or closer to the enemy. Many orders could cause you to</description>
    </item>

  </channel>
</rss>
<!-- wr1.grp.sp2.yahoo.com uncompressed/chunked Tue Nov 10 02:09:00 PST 2009 -->
