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    <title>lightfactory_software at Yahoo! Groups</title>
    <link>http://groups.yahoo.com/group/lightfactory_software/</link>
    <description>LightFactory Users</description>

    <item>
      <title>Re: LightFactory Version 2.2 Beta</title>
      <pubDate>Fri, 06 Nov 2009 20:27:02 GMT</pubDate>
      <dc:creator>martinsearancke</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2970</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2970</guid>
      <description>Sorry the 2.2 beta link should be: http://files.lifact.com/Unreleased_LightFactory.exe Martin</description>
    </item>
    <item>
      <title>LightFactory Version 2.2 Beta</title>
      <pubDate>Fri, 06 Nov 2009 01:05:49 GMT</pubDate>
      <dc:creator>martinsearancke</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2969</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2969</guid>
      <description>We are very pleased to announce the first beta for version 2.2 of LightFactory. Key feature updates for this version include: - Option to merge DMX input with</description>
    </item>
    <item>
      <title>Re: {Disarmed} [lightfactory_software] Question about infinite loops</title>
      <pubDate>Wed, 04 Nov 2009 15:51:53 GMT</pubDate>
      <dc:creator>Dave Nelson (GDAC)</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2968</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2968</guid>
      <description>... Well, yes, unless there&#39;s an inherent race condition, as you suggest below.   ... Hmm.  What does the tracking engine think about shortcuts?  Or does it</description>
    </item>
    <item>
      <title>Re: {Disarmed} [lightfactory_software] Question about infinite loops</title>
      <pubDate>Tue, 03 Nov 2009 21:07:41 GMT</pubDate>
      <dc:creator>Martin Searancke</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2967</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2967</guid>
      <description>That is definitely an odd way to go about this but if it works once then it should work every time. There are a couple of things that need to be considered... </description>
    </item>
    <item>
      <title>Re: Question about infinite loops</title>
      <pubDate>Tue, 03 Nov 2009 19:15:26 GMT</pubDate>
      <dc:creator>dave.derryarts</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2966</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2966</guid>
      <description>... Yes. &lt; ...and that they loop? No. In the Main Cue List the last cue has auto-follow delay time specified, and has itself as the next (auto-follow) cue.</description>
    </item>
    <item>
      <title>Re: Question about infinite loops</title>
      <pubDate>Tue, 03 Nov 2009 16:20:17 GMT</pubDate>
      <dc:creator>Jeremy Kumin</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2965</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2965</guid>
      <description>Dave, I&#39;ve used the method of calling one cuelist from another before. It&#39;s fine, in theory. I&#39;m not clear about one thing, though. Are you saying that the</description>
    </item>
    <item>
      <title>Question about infinite loops</title>
      <pubDate>Tue, 03 Nov 2009 13:14:51 GMT</pubDate>
      <dc:creator>Dave Nelson (GDAC)</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2964</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2964</guid>
      <description>I have a question about the use of infinite loops in a cue list, specifically, a cue whose next cue it itself. I have a colleague who implemented a chase in an</description>
    </item>
    <item>
      <title>Re: {Disarmed} [lightfactory_software] Connecting to a lighting desk</title>
      <pubDate>Tue, 03 Nov 2009 08:38:56 GMT</pubDate>
      <dc:creator>cjimbos@...</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2963</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2963</guid>
      <description>Thanks for the quick reply ... From: Martin Searancke &lt;martin@...&gt; To: lightfactory_software@yahoogroups.com Sent: Mon, 2 Nov 2009 21:04 Subject: RE:</description>
    </item>
    <item>
      <title>Re: {Disarmed} [lightfactory_software] Connecting to a lighting desk</title>
      <pubDate>Mon, 02 Nov 2009 21:05:04 GMT</pubDate>
      <dc:creator>Martin Searancke</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2962</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2962</guid>
      <description>You need a second DMX device to receive the output from the desk. Once connected LightFactory will map the incoming DMX channels to submasters. Martin From:</description>
    </item>
    <item>
      <title>Connecting to a lighting desk</title>
      <pubDate>Mon, 02 Nov 2009 20:59:42 GMT</pubDate>
      <dc:creator>cjimbos@...</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2961</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2961</guid>
      <description>I read that you can connect to a real lighting desk and use the faders as a light factory wing.  Does anyone know if a) it is true and b) how do you do it</description>
    </item>
    <item>
      <title>Re: {Disarmed} [lightfactory_software] Lightfactory with Capture Pol</title>
      <pubDate>Sun, 01 Nov 2009 22:30:56 GMT</pubDate>
      <dc:creator>Martin Searancke</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2960</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2960</guid>
      <description>Do you have the save and print options available in Capture? Check that in the visualise tab of the system properties (LightFactory) you have a message</description>
    </item>
    <item>
      <title>Lightfactory with Capture Polar</title>
      <pubDate>Sun, 01 Nov 2009 22:22:02 GMT</pubDate>
      <dc:creator>dans.taylor@...</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2959</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2959</guid>
      <description>I have Capture Polar console edition for Lightfactory, of which I cannot get any DMX data sent from Lightfactory to Capture.  Universes are being picked up in</description>
    </item>
    <item>
      <title>Re: FX Chase problem</title>
      <pubDate>Sat, 31 Oct 2009 14:40:49 GMT</pubDate>
      <dc:creator>Daniel Taylor</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2958</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2958</guid>
      <description>I am on vers 2.1 build 168 ________________________________ From: mputmanuk &lt;martin.putman@...&gt; To: lightfactory_software@yahoogroups.com Sent:</description>
    </item>
    <item>
      <title>Re: FX Chase problem</title>
      <pubDate>Sat, 31 Oct 2009 14:28:10 GMT</pubDate>
      <dc:creator>mputmanuk</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2957</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2957</guid>
      <description>What version are you on DAn,  I&#39;ve just tried it here and cant reproduce it. I built step 1  1@100, step 2: 1 &amp; 2 at 100% step 3: 1,2 and 3 @100% and it</description>
    </item>
    <item>
      <title>FX Chase problem</title>
      <pubDate>Sat, 31 Oct 2009 14:20:37 GMT</pubDate>
      <dc:creator>dans.taylor@...</dc:creator>
      <link>http://groups.yahoo.com/group/lightfactory_software/message/2956</link>
      <guid isPermaLink="true">http://groups.yahoo.com/group/lightfactory_software/message/2956</guid>
      <description>I have come across a problem, I am creating a simple chase FX &amp; when I run the chase a channel fades out in step 2 when it is a included channel. So for</description>
    </item>

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