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    <title>lw3d at Yahoo! Groups</title>
    <link>http://tech.groups.yahoo.com/group/lw3d/</link>
    <description>LightWave 3-D Users</description>

    <item>
      <title>Re: image projection</title>
      <pubDate>Sat, 07 Nov 2009 10:05:06 GMT</pubDate>
      <dc:creator>larryjshultz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89271</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89271</guid>
      <description>Place spotlights at each mirror or at the last mirror as needed. Tell the spotlights to project the image you need projected. This should allow you to fake the</description>
    </item>
    <item>
      <title>Re: image projection</title>
      <pubDate>Fri, 06 Nov 2009 21:12:47 GMT</pubDate>
      <dc:creator>Chuck Baker</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89270</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89270</guid>
      <description>Best would always be to use the bug reporting system, instructions are here: http://www.newtek.com/forums/showthread.php?t=73226 We can have an engineer</description>
    </item>
    <item>
      <title>Re: image projection// Chuck Baker</title>
      <pubDate>Fri, 06 Nov 2009 18:54:50 GMT</pubDate>
      <dc:creator>Jeric_Synergy</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89269</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89269</guid>
      <description>... Chuck&#39;s not hard to find:  I suggest you PM him through the official NewTek forums: here&#39;s a link, page search for &quot;Chuck&quot;: </description>
    </item>
    <item>
      <title>Heal UV and Weld UV</title>
      <pubDate>Fri, 06 Nov 2009 02:45:09 GMT</pubDate>
      <dc:creator>Superfly Guy</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89268</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89268</guid>
      <description>Hi All, Looking for a couple of video tutorials on Weld UV and Heal UV.  If someone could post some links it would be much appreciated. Thanks, Adam To:</description>
    </item>
    <item>
      <title>Re: image projection</title>
      <pubDate>Thu, 05 Nov 2009 01:49:49 GMT</pubDate>
      <dc:creator>Mark Morehead</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89267</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89267</guid>
      <description>Thanks for the input.  It IS a very interesting limitation.  Not sure it&#39;s a bug, though, because I don&#39;t know the design intent.  The image projected from a</description>
    </item>
    <item>
      <title>Re: lightwave resources</title>
      <pubDate>Thu, 05 Nov 2009 01:30:16 GMT</pubDate>
      <dc:creator>larryjshultz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89266</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89266</guid>
      <description>Also try: www.lwplugindb.com</description>
    </item>
    <item>
      <title>Re: image projection</title>
      <pubDate>Wed, 04 Nov 2009 19:06:42 GMT</pubDate>
      <dc:creator>Jeric_Synergy</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89265</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89265</guid>
      <description>... That&#39;s a VERY interesting bug/limitation, and I encourage you to pack up all the pieces and email it to Chuck Baker so NewTek can pick it apart. As a</description>
    </item>
    <item>
      <title>Re: lightwave resources</title>
      <pubDate>Wed, 04 Nov 2009 11:59:17 GMT</pubDate>
      <dc:creator>Eileen True</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89264</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89264</guid>
      <description>Hi, You might find the following URL helpful: http://www.creativecrash.com/alias/home EFT ... [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Sticking particles to their emitter surface</title>
      <pubDate>Wed, 04 Nov 2009 10:06:20 GMT</pubDate>
      <dc:creator>larryjshultz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89263</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89263</guid>
      <description>Tecnnically its a single object. I used point clone plus to scatter then bacteria around. I didnt use a gradient but rather an imae map because a gradient </description>
    </item>
    <item>
      <title>Re: Sticking particles to their emitter surface</title>
      <pubDate>Wed, 04 Nov 2009 07:36:44 GMT</pubDate>
      <dc:creator>Bob Maple</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89262</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89262</guid>
      <description>... Yes I&#39;m not sure I understand the method either.  In my case I was using particles/hypervoxels as I just needed to have lots of these things popping on and</description>
    </item>
    <item>
      <title>Re: Sticking particles to their emitter surface</title>
      <pubDate>Tue, 03 Nov 2009 21:29:59 GMT</pubDate>
      <dc:creator>larryjshultz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89261</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89261</guid>
      <description>A method I favor is to use textures to drive an endomorph as in this example. The reason is I get far more control then I would get from using particles. Plus</description>
    </item>
    <item>
      <title>Re: Sticking particles to their emitter surface</title>
      <pubDate>Tue, 03 Nov 2009 12:45:50 GMT</pubDate>
      <dc:creator>Dean A. Scott</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89260</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89260</guid>
      <description>... Excellent!  I&#39;d also like the Reader&#39;s Digest version of how to set up all those little endomorphing s.cocci objects.  Or is it just one ball, tentacle,</description>
    </item>
    <item>
      <title>Re: Sticking particles to their emitter surface</title>
      <pubDate>Tue, 03 Nov 2009 06:59:17 GMT</pubDate>
      <dc:creator>larryjshultz</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89259</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89259</guid>
      <description>A method I favor is to use textures to drive an endomorph as in this example. The reason is I get far more control then I would get from using particles. Plus</description>
    </item>
    <item>
      <title>image projection</title>
      <pubDate>Tue, 03 Nov 2009 02:01:06 GMT</pubDate>
      <dc:creator>marklynn3</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89258</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89258</guid>
      <description>I am trying to simulate the display of a Panasonic projector reflected off a mirror.  The image needs to be reflected from a mirror to a projection screen. It</description>
    </item>
    <item>
      <title>Re: lightwave resources</title>
      <pubDate>Mon, 02 Nov 2009 16:06:15 GMT</pubDate>
      <dc:creator>Juan-Fran</dc:creator>
      <link>http://tech.groups.yahoo.com/group/lw3d/message/89257</link>
      <guid isPermaLink="true">http://tech.groups.yahoo.com/group/lw3d/message/89257</guid>
      <description>There you are some useful http://www.foundation3d.com/forums/ http://lwplugindb.com/ http://turbosquid.com/ http://renderosity.com/ </description>
    </item>

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