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    <title>rpg-create at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/rpg-create/</link>
    <description>This is a list to discuss the creation of role playing game systems (mechanics, genre, style, etc).</description>

    <item>
      <title>Re: Giving too large &quot;discounts&quot;?</title>
      <pubDate>Thu, 15 May 2008 08:51:35 GMT</pubDate>
      <dc:creator>foxiekins</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42920</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42920</guid>
      <description>... Another option to look at, maybe, is for Contacts to start off cheap, and escalate in price...  That way, a few Contacts could be had cheaply by any</description>
    </item>
    <item>
      <title>Re: Seeking quotes related to permanent magic items</title>
      <pubDate>Thu, 15 May 2008 07:32:16 GMT</pubDate>
      <dc:creator>Torben AEgidius Mogensen</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42919</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42919</guid>
      <description>... I don&#39;t have any quotes at hand, but I&#39;m sure you can ind some in Michael Scott Rohan&#39;s series &quot;The Winter of the World&quot;, where creation of magical items</description>
    </item>
    <item>
      <title>Re: Seeking quotes related to permanent magic items</title>
      <pubDate>Thu, 15 May 2008 02:55:56 GMT</pubDate>
      <dc:creator>Frank Sronce</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42918</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42918</guid>
      <description>... From Dunsany&#39;s &quot;The Fortress Unvanquishable, Save for Sacnoth&quot;: Then spake Leothric, son of the Lord Lorendiac, and twenty years old was he: &quot;Good Master,</description>
    </item>
    <item>
      <title>Re: Seeking quotes related to permanent magic items</title>
      <pubDate>Thu, 15 May 2008 02:21:27 GMT</pubDate>
      <dc:creator>Keith Boyle</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42917</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42917</guid>
      <description>... Well, the magicians in the genre rarely spend their time crafting magical items. Using them, losing them, looking for them... but not much on the making</description>
    </item>
    <item>
      <title>Re: Seeking quotes related to permanent magic items</title>
      <pubDate>Wed, 14 May 2008 23:50:59 GMT</pubDate>
      <dc:creator>JAPartridge</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42916</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42916</guid>
      <description>... from _Jonathan Strange &amp; Mr. Norrell_ &quot;Can a magician kill a man by magic?&quot; Lord Wellington asked Strange. Strange frowned.  He seemed to dislike the</description>
    </item>
    <item>
      <title>Re: Seeking quotes related to permanent magic items</title>
      <pubDate>Wed, 14 May 2008 17:49:37 GMT</pubDate>
      <dc:creator>Brian Perez</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42915</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42915</guid>
      <description>how about this: &quot;Perhaps it will destroy you, and perhaps it won&#39;t.  But I doubt it will make your life any easier.&quot;  from Sandman #23 i beleive - later</description>
    </item>
    <item>
      <title>Seeking quotes related to permanent magic items</title>
      <pubDate>Wed, 14 May 2008 14:51:14 GMT</pubDate>
      <dc:creator>Peter Knutsen</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42914</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42914</guid>
      <description>I&#39;m on a quest for good, cool, pertinent quotes to include in the Sagatafl Magic Item creation rules, to enhance the historical fantasy atmosphere. Problem is,</description>
    </item>
    <item>
      <title>Re: Defining character roles</title>
      <pubDate>Tue, 13 May 2008 23:52:32 GMT</pubDate>
      <dc:creator>JAPartridge</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42913</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42913</guid>
      <description>On Sat, May 10, 2008 at 4:11 PM, Larry D. Hols &lt;tafl.hols@...&gt; ... Todd, I think you&#39;ll find that most potential players will have similar reactions.</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Tue, 13 May 2008 22:36:57 GMT</pubDate>
      <dc:creator>JAPartridge</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42912</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42912</guid>
      <description>... I&#39;m not sure I&#39;d care for a random card dungeon, but I have listened to some podcasts of people talking about using cards as you describe to have ready </description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Tue, 13 May 2008 16:45:30 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42911</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42911</guid>
      <description>Grin, for a quick adventure on the fly. Random encounters for sure. Or, the fun of having a roomie who would wake you up at 4am cause he was lonely and</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Tue, 13 May 2008 16:45:14 GMT</pubDate>
      <dc:creator>Mike Holyoak</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42910</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42910</guid>
      <description>... For an excellent example of this, check out the Dungeoneer Card Game. It has an RPG-lite feel as you play a character that can level-up as the gome goes</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Tue, 13 May 2008 07:59:57 GMT</pubDate>
      <dc:creator>Torben AEgidius Mogensen</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42909</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42909</guid>
      <description>... Both yes and no.  They will be random, but if you make the cards such that any two cards can meet at an edge, you get similarly-sized rooms connected by</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Mon, 12 May 2008 09:17:56 GMT</pubDate>
      <dc:creator>Chris Cooper</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42908</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42908</guid>
      <description>I used cards as a resolution mechanic for the Laws of Ascension live action. People bid traits as per usual and where dealt cards equal to the number of traits</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Mon, 12 May 2008 04:50:47 GMT</pubDate>
      <dc:creator>jbgainesii</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42907</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42907</guid>
      <description>the map out dungeon idea is great.  It can make dungeons more random and unique</description>
    </item>
    <item>
      <title>Re: Using cards in your RPGs</title>
      <pubDate>Mon, 12 May 2008 04:04:50 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpg-create/message/42906</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpg-create/message/42906</guid>
      <description>Cards could be used for: Spells, so you can keep track of what you have and if you have cast it and any info. Random Monsters? Pull a card out and grin.. Map</description>
    </item>

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