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    <title>rpgwritersclub at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/rpgwritersclub/</link>
    <description>RPG Writers Club - The PnP Type.</description>

    <item>
      <title>Re: Pandora Invades Earth - Avatar</title>
      <pubDate>Tue, 02 Feb 2010 02:09:01 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11316</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11316</guid>
      <description>1. Navari are a lost colony or what? changed some how? Ancient past or by the tree/mother? 4 limbs vs 6 limbs that most other life has on Pandora. 2. Rogue</description>
    </item>
    <item>
      <title>Re: Pandora Invades Earth - Avatar</title>
      <pubDate>Mon, 01 Feb 2010 02:13:03 GMT</pubDate>
      <dc:creator>Enn-O-Bee</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11315</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11315</guid>
      <description>** After watching the movie, I wondered what would happen and how would it happen, if the life tree/planet of Pandora (hum) decided to &quot;Invade&quot; earth? As for</description>
    </item>
    <item>
      <title>Pandora Invades Earth - Avatar</title>
      <pubDate>Wed, 27 Jan 2010 21:34:42 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11314</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11314</guid>
      <description>After watching the movie, I wondered what would happen and how would it happen, if the life tree/planet of Pandora (hum) decided to &quot;Invade&quot; earth? Plant</description>
    </item>
    <item>
      <title>Re: An excuse to adventure- believable tropes</title>
      <pubDate>Sun, 24 Jan 2010 16:20:14 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11313</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11313</guid>
      <description>One mans crusader is another mans raider. How many adventure to gain passage to the Holy Land, while some was close to a boat and went that way? The Adventure</description>
    </item>
    <item>
      <title>Re: Game Books: One, Few or Many?</title>
      <pubDate>Sun, 24 Jan 2010 13:09:23 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11312</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11312</guid>
      <description>Yes, there is things that a player need not know, just cause.. Prime example is monsters, their strengths and weaknesses, having a seperate monster manual goes</description>
    </item>
    <item>
      <title>Re: An excuse to adventure- believable tropes</title>
      <pubDate>Sun, 24 Jan 2010 13:08:29 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11311</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11311</guid>
      <description>Times of trouble or of chaos. Post WW1 Germany, the economy down the toilet, and armed men organized into FreiKorps, to provide mutual protection and defense,</description>
    </item>
    <item>
      <title>Re: An excuse to adventure- believable tropes</title>
      <pubDate>Sat, 23 Jan 2010 20:19:06 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11310</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11310</guid>
      <description>For historical check times like the Crusades or better yet the black death/plague, especially the 30 years war and like? the idea is game in places with no</description>
    </item>
    <item>
      <title>Immersion Gaming/Movies?</title>
      <pubDate>Sat, 23 Jan 2010 18:26:26 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11309</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11309</guid>
      <description>Grin, ideas for sure. Mike ... From: &quot;Richard Rossow&quot; &lt;rebelpoetinarms@...&gt; To: &lt;gamingsociety-l@...&gt; Sent: Saturday, January 23, 2010 1:26 AM </description>
    </item>
    <item>
      <title>Cooperative_World_Building</title>
      <pubDate>Wed, 20 Jan 2010 20:26:47 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11308</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11308</guid>
      <description>http://www.dmoz.org/Games/Roleplaying/World_Building/Created_Worlds/Cooperative_World_Building/ http://www.mactyre.net/october/Campaignf/FILES.BBS </description>
    </item>
    <item>
      <title>Re: Which comes first, the world or the game? (Re: Seeking Advice fo</title>
      <pubDate>Mon, 18 Jan 2010 07:45:21 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11307</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11307</guid>
      <description>Yes, its like using a game that is designed for Japanese Samurai and the magic in a Japanese world, and then use it for westerns? some aspects may convert but</description>
    </item>
    <item>
      <title>Stats and Health? Re: Something</title>
      <pubDate>Mon, 18 Jan 2010 07:44:30 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11306</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11306</guid>
      <description>Traumatic or ? Damage.. Also roll for how past the Zero mark can you go, since your in a berzerker rage or like? Health recovery, how far before its just to</description>
    </item>
    <item>
      <title>Re: The Digital Age of Dice Rolling</title>
      <pubDate>Mon, 18 Jan 2010 07:44:28 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11305</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11305</guid>
      <description>Any different than Wiki or how so? Like TSRs programs or what? Mike ... From: &quot;Chris Tutty&quot; &lt;chris@...&gt; To: &lt;rpg-create@yahoogroups.com&gt; Sent: Sunday,</description>
    </item>
    <item>
      <title>Which comes first, the world or the game? (Re: Seeking Advice for Cr</title>
      <pubDate>Mon, 18 Jan 2010 04:49:22 GMT</pubDate>
      <dc:creator>Enn-O-Bee</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11304</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11304</guid>
      <description>... At the point I am right now, I have to grudgingly admit that creating the world and the game mechanics go hand in hand in some way. I say &#39;grudgingly&#39;</description>
    </item>
    <item>
      <title>Re: Seeking Advice for Creating a New RPG</title>
      <pubDate>Sun, 17 Jan 2010 23:56:23 GMT</pubDate>
      <dc:creator>Abrigon Gusiq</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11303</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11303</guid>
      <description>Genere for me. Some basic stuff, so far. Started with a town, and then its back story and go from there? What games and movies you like to see? Working on</description>
    </item>
    <item>
      <title>Re: Seeking Advice for Creating a New RPG</title>
      <pubDate>Sun, 17 Jan 2010 23:29:20 GMT</pubDate>
      <dc:creator>Benn Grant</dc:creator>
      <link>http://games.groups.yahoo.com/group/rpgwritersclub/message/11302</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rpgwritersclub/message/11302</guid>
      <description>For my purposes and needs, while I find some game settings inspirational, and while I fully admit that some game design approaches require specialized systems</description>
    </item>

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