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    <title>rqaddicts at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/rqaddicts/</link>
    <description>RuneQuest and other Obscure RPG&#39;s</description>

    <item>
      <title>Re: The healer skill</title>
      <pubDate>Sun, 06 Jul 2008 01:27:28 GMT</pubDate>
      <dc:creator>Ian</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1180</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1180</guid>
      <description>Thanks for the input, some good ideas. Right now I&#39;ve got the Healer being assisted by the products of the Apothecary (who makes the bandages, potions and</description>
    </item>
    <item>
      <title>The healer skill</title>
      <pubDate>Sat, 05 Jul 2008 12:43:31 GMT</pubDate>
      <dc:creator>gnewman21</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1179</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1179</guid>
      <description>Hi All Just my 2 cents.  I think you should consider using some sorcery spells as skills and not magic.  The treat wounds spell is perfect for this sort of</description>
    </item>
    <item>
      <title>Re: The healer skill</title>
      <pubDate>Sat, 05 Jul 2008 09:57:47 GMT</pubDate>
      <dc:creator>ndm230867</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1178</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1178</guid>
      <description>... Which version of RQ is your baseline rule set? My temptation (assuming RQIII or the new BRP) would be to grant those with &quot;healing hands&quot; a special Healing</description>
    </item>
    <item>
      <title>The healer skill</title>
      <pubDate>Fri, 04 Jul 2008 23:52:36 GMT</pubDate>
      <dc:creator>Ian</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1177</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1177</guid>
      <description>I&#39;m trying to do something a little bit different for my RQ Middle Earth  game. In Middle Earth the whole &quot;hand of the healer&quot; thing seems to come from a</description>
    </item>
    <item>
      <title>Re: RQ player considering starting an RQ PBEM game seeks expressions</title>
      <pubDate>Fri, 04 Jul 2008 15:29:54 GMT</pubDate>
      <dc:creator>Leon Kirshtein</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1176</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1176</guid>
      <description>You may want to host the game here http://www.rpol.net/ its setup for just such things.   Leon ... From: Ian Gordon &lt;kermorren@...&gt; Subject: Re:</description>
    </item>
    <item>
      <title>Re: RQ player considering starting an RQ PBEM game seeks expressions</title>
      <pubDate>Fri, 04 Jul 2008 14:29:22 GMT</pubDate>
      <dc:creator>Ian Gordon</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1175</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1175</guid>
      <description>Hi Kevin, RQ3. No Divine Magic. All human. No Elves, Sorcery for Dunadan. Character can chose blessings from different Gods, as in &quot;Elbereth Gilthoniel&quot;, but</description>
    </item>
    <item>
      <title>Re: RQ player considering starting an RQ PBEM game seeks expressions</title>
      <pubDate>Fri, 04 Jul 2008 14:21:24 GMT</pubDate>
      <dc:creator>Kevin Johnston</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1174</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1174</guid>
      <description>Sounds good is this off the rq2 or rq3 ... From: Ian &lt;kermorren@...&gt; Subject: [rqaddicts] RQ player considering starting an RQ PBEM game seeks</description>
    </item>
    <item>
      <title>RQ player considering starting an RQ PBEM game seeks expressions of </title>
      <pubDate>Fri, 04 Jul 2008 07:54:08 GMT</pubDate>
      <dc:creator>Ian</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1173</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1173</guid>
      <description>Dear All, I&#39;m considering starting an RQ rules game in Middle Earth. I&#39;ve used RQ rules to DM this before and it was well recieved by players. If anyone is up</description>
    </item>
    <item>
      <title>Robert Bledsaw, Founder of Judges Guild, Has Died.</title>
      <pubDate>Sun, 20 Apr 2008 15:28:21 GMT</pubDate>
      <dc:creator>Daniel</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1172</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1172</guid>
      <description>Robert Bledsaw, Founder of Judges Guild, Has Died. It is with great sadness that I must pass on the news that Robert Bledsaw, founder of Judges Guild, creator</description>
    </item>
    <item>
      <title>Spam and such</title>
      <pubDate>Sun, 13 Apr 2008 20:21:02 GMT</pubDate>
      <dc:creator>Indigo Montoya</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1171</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1171</guid>
      <description>Sorry about the Spamming, I banned the jerk and deleted the messages.</description>
    </item>
    <item>
      <title>About Cults and Runes</title>
      <pubDate>Wed, 12 Mar 2008 08:09:33 GMT</pubDate>
      <dc:creator>slickinkcomics</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1161</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1161</guid>
      <description>I read through the &quot;Magic&quot; and &quot;Cult&quot; chapters of the RuneQuest Core Rules, Mongoose Edition a couple of times and I noticed that there seem to be no sort of</description>
    </item>
    <item>
      <title>Re: Introduction, Appreciation and a (likely) Stupid Question</title>
      <pubDate>Sun, 24 Feb 2008 15:36:40 GMT</pubDate>
      <dc:creator>Simon Phipp</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1160</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1160</guid>
      <description>... Don&#39;t forget that a character with more than 100% Attack or 100% Parry can split his attacks/parries accordingly, thus allowing for more attacks/parries in</description>
    </item>
    <item>
      <title>Re: Introduction, Appreciation and a (likely) Stupid Question</title>
      <pubDate>Sat, 23 Feb 2008 22:43:38 GMT</pubDate>
      <dc:creator>ndm230867</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1159</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1159</guid>
      <description>... Perfectly acceptable by the rules as written - the only restriction on Parrying is that you must have an action free and (per the errat Lev linked to) you</description>
    </item>
    <item>
      <title>Re: Introduction, Appreciation and a (likely) Stupid Question</title>
      <pubDate>Sat, 23 Feb 2008 20:13:52 GMT</pubDate>
      <dc:creator>William</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1158</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1158</guid>
      <description>... You are allowed 2 actions per round.  This can be dodge and attack, dodge and parry, attack and attack (if equipped with a weapon in each hand), or parry</description>
    </item>
    <item>
      <title>Re: Introduction, Appreciation and a (likely) Stupid Question</title>
      <pubDate>Sat, 23 Feb 2008 01:53:30 GMT</pubDate>
      <dc:creator>marc</dc:creator>
      <link>http://games.groups.yahoo.com/group/rqaddicts/message/1157</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/rqaddicts/message/1157</guid>
      <description>remember the rules are meant to &quot;simulate&quot; combat. we frequently talk like an attack on SR 7 actually happens at the 7th second on a 12 second clock. which</description>
    </item>

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