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    <title>sokoban at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/sokoban/</link>
    <description>You like sokoban? Interested in puzzles? Here!</description>

    <item>
      <title>YASC, BoxSearch Stumped</title>
      <pubDate>Sat, 21 Nov 2009 05:17:53 GMT</pubDate>
      <dc:creator>David Masters</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3117</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3117</guid>
      <description>Here&#39;s one for y&#39;all... Sokoban GP2X Win - seversokoban 153 (of 183); written by Erim Sever ############### #--########---# #-------------# #--$*******$-## </description>
    </item>
    <item>
      <title>Re: Atlas - big band</title>
      <pubDate>Thu, 19 Nov 2009 20:44:28 GMT</pubDate>
      <dc:creator>Eric Tchong</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3116</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3116</guid>
      <description>Solution for big band atlas 6 level no. 47 UlluuuurrrrrrdddRRRdrruulDDrdLuulllDDDDD DDrrUdlUdrDullDRluuuuuuuuluuullllllddddr </description>
    </item>
    <item>
      <title>Atlas - big band</title>
      <pubDate>Thu, 19 Nov 2009 20:15:30 GMT</pubDate>
      <dc:creator>Jordi</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3115</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3115</guid>
      <description>Eric, This puzzle have solution? I&#39;m very stuck... ######### #-------# #-#####-######## #-----#--##----## #-$-$$#-$.......# #--$--##$#......# #-$@$-##-#......#</description>
    </item>
    <item>
      <title>Sokoban Batch game v3.0</title>
      <pubDate>Thu, 19 Nov 2009 04:26:25 GMT</pubDate>
      <dc:creator>cmontiers</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3114</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3114</guid>
      <description>Hello. I write a sokoban batch script for windows xp 32 bits. Url for download: http://sites.google.com/site/sokobanbatch/home/sokoban3.zip?attredirects=0&amp;d=1</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Mon, 16 Nov 2009 14:06:48 GMT</pubDate>
      <dc:creator>brian_damgaard_dk</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3113</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3113</guid>
      <description>... That&#39;s right; when the boxes have been lined up either by row or by column, then it&#39;s trivial to solve the level from that point. As you write, the</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Sun, 15 Nov 2009 19:38:36 GMT</pubDate>
      <dc:creator>minglw</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3112</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3112</guid>
      <description>Thank you Brian for doing an excellent summary on the checker-board levels! I don&#39;t know if there is a &quot;mechanical&quot; way to solve the C type levels. However, I</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Sun, 15 Nov 2009 09:36:15 GMT</pubDate>
      <dc:creator>brian_damgaard_dk</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3111</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3111</guid>
      <description>... Come to think of it, the Sasquatch II-17 level isn&#39;t a regular checkerboard level because  it misses a goal square in the middle. Before we leave the</description>
    </item>
    <item>
      <title>Sasquatch II --  level 17</title>
      <pubDate>Tue, 10 Nov 2009 03:36:49 GMT</pubDate>
      <dc:creator>minglw</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3110</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3110</guid>
      <description>Before we try to answer whether it&#39;s possible to have a one-push-per-box solution for level 17 of the Sasquatch II set, I think it&#39;s worth to look at smaller</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Thu, 05 Nov 2009 07:56:12 GMT</pubDate>
      <dc:creator>brian_damgaard_dk</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3108</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3108</guid>
      <description>... That makes me curious if I&#39;ve overlooked something, because to me it seems easy enough to get the pusher out of the center without causing damage which</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 16:14:09 GMT</pubDate>
      <dc:creator>minglw</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3107</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3107</guid>
      <description>... Actually, a solution with less than 200 pushes was known for at least two years already.   Since I didn&#39;t see the solution originator post his solution in</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 15:48:51 GMT</pubDate>
      <dc:creator>plamat</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3106</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3106</guid>
      <description>the 1457/236 solution is from Sokobano himself, I hope he won&#39;t mind if I give it here, maybe it could help : </description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 15:36:40 GMT</pubDate>
      <dc:creator>brian_damgaard_dk</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3105</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3105</guid>
      <description>... That&#39;s a splendid observation, Philippe! With 162 boxes, and compared to the other checkerboard solutions we&#39;ve seen, I would have expected a best solution</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 15:10:54 GMT</pubDate>
      <dc:creator>plamat</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3103</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3103</guid>
      <description>I agree with Brian and his 5 boxes-by-axis theory. The 66-0 could be the limit of the 1-push-per-box solutions for &quot;O&quot; levels. The 65-C could be the limit of</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 15:01:11 GMT</pubDate>
      <dc:creator>brian_damgaard_dk</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3102</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3102</guid>
      <description>Hi Jordi, I&#39;m definitely *not* good at optimizing solutions. If you&#39;d like to see what the real &quot;magicians&quot; can do when they strive for optimality, I can</description>
    </item>
    <item>
      <title>Re: What is the technique for this?</title>
      <pubDate>Wed, 04 Nov 2009 13:36:28 GMT</pubDate>
      <dc:creator>Jordi</dc:creator>
      <link>http://games.groups.yahoo.com/group/sokoban/message/3101</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/sokoban/message/3101</guid>
      <description>Brian, I&#39;d like to ask how do you optimize chessboards so big, and getting such excellent results?!! In chessboards of 50-80 boxes I never manage to get the</description>
    </item>

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