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    <title>thrash at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/thrash/</link>
    <description>The Thrash Mailing List</description>

    <item>
      <title>Combo Question</title>
      <pubDate>Wed, 16 Dec 2009 23:56:41 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6787</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6787</guid>
      <description>How do you calculate the Move for a Combo Maneuver? Simultaneous Combos have a Move of 0 automatically (subject to Modifiers I suppose) but what about other</description>
    </item>
    <item>
      <title>Re: House rule</title>
      <pubDate>Wed, 16 Dec 2009 16:17:14 GMT</pubDate>
      <dc:creator>Samuel Hendricks</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6786</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6786</guid>
      <description>I&#39;d be careful about that if I were you.  Especially some of the ones that add extra damage could turn a move from borderline to broken quickly. -- The Party</description>
    </item>
    <item>
      <title>House rule</title>
      <pubDate>Tue, 15 Dec 2009 23:56:09 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6785</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6785</guid>
      <description>Would it totally break the system to allow some Modifier to be purchased more than once? Of course common since would need to apply (Rising Strike twice means</description>
    </item>
    <item>
      <title>Re: Is there a major compilation of 1.8 material?</title>
      <pubDate>Tue, 15 Dec 2009 01:00:33 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6784</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6784</guid>
      <description>Does anyone have a copy of Rob Pool&#39;s Anime Thrash sourcebook? [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Is there a major compilation of 1.8 material?</title>
      <pubDate>Mon, 14 Dec 2009 11:36:49 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6783</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6783</guid>
      <description>... From: Anthony Joseph To: thrash@yahoogroups.com Sent: Sunday, December 13, 2009 8:34 PM Subject: [thrash] Re: Is there a major compilation of 1.8 material?</description>
    </item>
    <item>
      <title>Re: Is there a major compilation of 1.8 material?</title>
      <pubDate>Mon, 14 Dec 2009 01:34:16 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6782</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6782</guid>
      <description>How about the Magical World Sourcebook? Would you like it, too? Here is the link. http://www.neko-machi.com/arpg/mw/index.html</description>
    </item>
    <item>
      <title>Is there a major compilation of 1.8 material?</title>
      <pubDate>Sun, 13 Dec 2009 21:58:08 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6781</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6781</guid>
      <description>available on line? I have the corebook, the sourcebook and the streetfighter sourcebook. Is there anyhing more? [Non-text portions of this message have been</description>
    </item>
    <item>
      <title>Regarding Maneuver Construction</title>
      <pubDate>Fri, 11 Dec 2009 00:49:05 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6780</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6780</guid>
      <description>I&#39;ve been thinking to ask. Now, I see how to make a technique cost but unsure of the balance. What is I see in the &quot;Maneuver Construction&quot; topics in Thrash 2.0</description>
    </item>
    <item>
      <title>Re: Example of Play</title>
      <pubDate>Thu, 10 Dec 2009 12:06:47 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6779</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6779</guid>
      <description>Err... nevermind.</description>
    </item>
    <item>
      <title>Re: Example of Play</title>
      <pubDate>Mon, 07 Dec 2009 18:28:26 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6778</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6778</guid>
      <description>... From: Anthony Joseph To: thrash@yahoogroups.com Sent: Monday, December 07, 2009 10:32 AM Subject: [thrash] Re: Example of Play Alright. I think it&#39;s fine. </description>
    </item>
    <item>
      <title>Re: Example of Play</title>
      <pubDate>Mon, 07 Dec 2009 15:33:00 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6777</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6777</guid>
      <description>Alright. I think it&#39;s fine.</description>
    </item>
    <item>
      <title>Re: Example of Play</title>
      <pubDate>Mon, 07 Dec 2009 13:37:17 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6776</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6776</guid>
      <description>... From: Anthony Joseph To: thrash@yahoogroups.com Sent: Monday, December 07, 2009 7:08 AM Subject: [thrash] Re: Example of Play Now, that&#39;s the problem. I&#39;ve</description>
    </item>
    <item>
      <title>Re: Example of Play</title>
      <pubDate>Mon, 07 Dec 2009 12:08:17 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6775</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6775</guid>
      <description>Now, that&#39;s the problem. I&#39;ve been planning to run a campaign but I still have a lack of token right now. But, maybe the others.</description>
    </item>
    <item>
      <title>Example of Play</title>
      <pubDate>Sat, 05 Dec 2009 17:20:40 GMT</pubDate>
      <dc:creator>Kim Foster</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6774</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6774</guid>
      <description>Is there a example of play available for 1.8? [Non-text portions of this message have been removed]</description>
    </item>
    <item>
      <title>Re: Fight!</title>
      <pubDate>Fri, 04 Dec 2009 10:11:08 GMT</pubDate>
      <dc:creator>Anthony Joseph</dc:creator>
      <link>http://games.groups.yahoo.com/group/thrash/message/6773</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/thrash/message/6773</guid>
      <description>An interesting one. I hope that book will be released when they done publishing that RPG Core Rule book. I&#39;m a bit interested. But, thanks for the info.</description>
    </item>

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