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    <title>whoccg at Yahoo! Groups</title>
    <link>http://games.groups.yahoo.com/group/whoccg/</link>
    <description>Unauthorized Doctor Who CCG</description>

    <item>
      <title>Re: Reaching &amp; Opposing Goals</title>
      <pubDate>Thu, 03 Jul 2008 13:08:21 GMT</pubDate>
      <dc:creator>David Harding</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2715</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2715</guid>
      <description>Excellent.  I have to say (and I&#39;m trying not to suck up too much!) but this is an awesome game.  I love the way it&#39;s led by the enemies trying to do evil</description>
    </item>
    <item>
      <title>Re: Reaching &amp; Opposing Goals</title>
      <pubDate>Thu, 03 Jul 2008 12:47:52 GMT</pubDate>
      <dc:creator>Michel M. Albert</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2714</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2714</guid>
      <description>The cards listed below are punishment, but there are also cards that encourage you to use Goals. And you make enough points here that I should make more. Only</description>
    </item>
    <item>
      <title>Re: Reaching &amp; Opposing Goals</title>
      <pubDate>Thu, 03 Jul 2008 12:30:42 GMT</pubDate>
      <dc:creator>David Harding</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2713</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2713</guid>
      <description>OK, those look like some great additions.  Is there a card that makes your opponent lose points if they don&#39;t have a goal in play? Because if my opponent and I</description>
    </item>
    <item>
      <title>Re: Shakespeare Code</title>
      <pubDate>Thu, 03 Jul 2008 02:53:34 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2712</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2712</guid>
      <description>... I&#39;m also fine with it, though I thought we&#39;d had our 666 fun back when we did The Impossible Planet (and besides, it&#39;s really 616). ... Not that I dislike</description>
    </item>
    <item>
      <title>Re: Shakespeare Code</title>
      <pubDate>Thu, 03 Jul 2008 02:14:33 GMT</pubDate>
      <dc:creator>Michel M. Albert</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2711</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2711</guid>
      <description>... Yeah, probably should. ... Though they are creaturely, they are no doubt as intelligent as the humanized witches. And if I don&#39;t change that, I don&#39;t</description>
    </item>
    <item>
      <title>Shakespeare Code</title>
      <pubDate>Wed, 02 Jul 2008 21:02:37 GMT</pubDate>
      <dc:creator>cogansimon</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2710</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2710</guid>
      <description>Okay, here are my comments for the Shakespeare Code cards?. 1.	Bloodtide ? fine. No Domination? 2.	Captive Audience ? fine 3.	Carrionite ? Brains 4 I</description>
    </item>
    <item>
      <title>The Shakespeare Code, batch 4</title>
      <pubDate>Wed, 02 Jul 2008 03:08:13 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2709</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2709</guid>
      <description>Oblivious: I really like the double meaning in the quote. True Name: Fine. Captive Audience: Fine. Cruising Bard: Fine. As for Castrovalva, the card I designed</description>
    </item>
    <item>
      <title>Re: The Shakespeare Code, batch 3</title>
      <pubDate>Wed, 02 Jul 2008 01:44:18 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2708</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2708</guid>
      <description>... It&#39;s better. I suppose I simply have never seen the line. ... Not really. One of the things with CCGs is that they have to play the same in any language;</description>
    </item>
    <item>
      <title>Re: The Shakespeare Code, batch 3</title>
      <pubDate>Wed, 02 Jul 2008 00:45:30 GMT</pubDate>
      <dc:creator>Michel M. Albert</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2707</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2707</guid>
      <description>... Shakespeare line. I&#39;ve attempted to clean it up. ... Fixed the typo. It wouldn&#39;t work with non-alphabetical languages. It just wouldn&#39;t show up in the</description>
    </item>
    <item>
      <title>The Shakespeare Code, batch 3</title>
      <pubDate>Tue, 01 Jul 2008 19:53:19 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2706</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2706</guid>
      <description>Incantation: So the Carrionites can&#39;t affect this one the way they can Words of Power? Fine. Just a Novice: I would change &quot;doubled and tripled&quot; to</description>
    </item>
    <item>
      <title>The Shakespeare Code, batch 2</title>
      <pubDate>Tue, 01 Jul 2008 19:28:04 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2705</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2705</guid>
      <description>William Shakespeare - The Bard: Fine. It all works. Bloodtide - Vile Crone: Fine. Carrionite - Vile Shade: Fine. Doomfinger - Vile Witch: Fine. Lilith - Vile</description>
    </item>
    <item>
      <title>Re: The Shakespeare Code, batch 1</title>
      <pubDate>Tue, 01 Jul 2008 16:48:24 GMT</pubDate>
      <dc:creator>Michel M. Albert</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2704</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2704</guid>
      <description>... Whoops. will fix. ... He&#39;ll be useful to them elsewhere, but no he wasn&#39;t to help there (except through his Minion trait). ... I&#39;ll try. I&#39;ve been going</description>
    </item>
    <item>
      <title>The Shakespeare Code, batch 1</title>
      <pubDate>Tue, 01 Jul 2008 16:43:12 GMT</pubDate>
      <dc:creator>Daniel Pareja</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2703</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2703</guid>
      <description>Deep Darkness: Fine. Witching Hour: Well, the wording&#39;s a touch mangled... &quot;Reach: If you have 3 Carrionites and 1 Minion (Carrionites) here...&quot; Martha Jones -</description>
    </item>
    <item>
      <title>Re: Reaching &amp; Opposing Goals</title>
      <pubDate>Mon, 30 Jun 2008 04:46:50 GMT</pubDate>
      <dc:creator>Joseph Wisniewski</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2702</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2702</guid>
      <description>I noticed this problem a while back and several cards came out in Time Meddlers Conditions: Back-up Plans Complications Life Goes On Only the Beginning ( I</description>
    </item>
    <item>
      <title>Confrontation Variant Rules</title>
      <pubDate>Sun, 29 Jun 2008 18:32:50 GMT</pubDate>
      <dc:creator>cogansimon</dc:creator>
      <link>http://games.groups.yahoo.com/group/whoccg/message/2701</link>
      <guid isPermaLink="true">http://games.groups.yahoo.com/group/whoccg/message/2701</guid>
      <description>If you want more confrontation in your games try these rule variants: 1. Any Goal can be Opposed by discarding a card from hand each turn where you have the</description>
    </item>

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