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    <title>wushurpg at Yahoo!7 Groups</title>
    <link>http://au.groups.yahoo.com/group/wushurpg/</link>
    <description>Wushu RPG</description>

    <item>
      <title>Re: Question about Nemeses</title>
      <pubDate>Wed, 16 Sep 2009 19:38:26 GMT</pubDate>
      <dc:creator>Manu</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/295</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/295</guid>
      <description>I&#39;ve used both A and B successfully. A is really needed to prevent the players from getting lucky and taking out the nemesis in one round. And I&#39;ve given a</description>
    </item>
    <item>
      <title>Re: Question about Nemeses</title>
      <pubDate>Wed, 16 Sep 2009 13:43:32 GMT</pubDate>
      <dc:creator>Gordon McCormick</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/294</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/294</guid>
      <description>Option C is a very good one. Another thing you can do is have the Nemesis create scene problems that need to be solved. So for example, Magneto is being</description>
    </item>
    <item>
      <title>Question about Nemeses</title>
      <pubDate>Wed, 16 Sep 2009 13:36:34 GMT</pubDate>
      <dc:creator>paidion7</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/293</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/293</guid>
      <description>Well hello then, to those who still receive messages from this group.  I guess I&#39;ll throw out my question, and see if anyone has thoughts. After reading the</description>
    </item>
    <item>
      <title>Re: Hello?</title>
      <pubDate>Wed, 16 Sep 2009 12:50:12 GMT</pubDate>
      <dc:creator>mainly28s</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/292</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/292</guid>
      <description>... I&#39;m another lurker, also not sure that I&#39;ll be much use either!</description>
    </item>
    <item>
      <title>Re: Hello?</title>
      <pubDate>Tue, 15 Sep 2009 21:05:28 GMT</pubDate>
      <dc:creator>Aaron Smith</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/291</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/291</guid>
      <description>... I still lurk on the mailing lists, though I don&#39;t know how much use I&#39;ll be. But I&#39;m sure several others will chime in with helpful advice too. AaronS</description>
    </item>
    <item>
      <title>Hello?</title>
      <pubDate>Tue, 15 Sep 2009 20:58:11 GMT</pubDate>
      <dc:creator>paidion7</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/290</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/290</guid>
      <description>I see that there hasn&#39;t been traffic here since early last year.  Is anyone still lurking? I&#39;m new to Wushu, and am planning on eventually running some online</description>
    </item>
    <item>
      <title>Re: Revealing Yin/Yang Dice in Combat</title>
      <pubDate>Sat, 13 Jun 2009 18:18:04 GMT</pubDate>
      <dc:creator>Pandora Caitiff</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/289</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/289</guid>
      <description>... In the example of play with Wushu Open Reloaded the GM declares the Nemesis split at the start of the reasolution step. Personally I tend to go with this</description>
    </item>
    <item>
      <title>Re: Revealing Yin/Yang Dice in Combat</title>
      <pubDate>Thu, 11 Jun 2009 20:20:05 GMT</pubDate>
      <dc:creator>opfor32</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/288</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/288</guid>
      <description>... I am new to Wushu too. Haven&#39;t actually played it yet either and took a while to grok it like Risus. I believe I can answer the question though, at least</description>
    </item>
    <item>
      <title>Revealing Yin/Yang Dice in Combat</title>
      <pubDate>Wed, 10 Jun 2009 04:25:35 GMT</pubDate>
      <dc:creator>wheelockian1</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/287</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/287</guid>
      <description>Discovered Wushu a few weeks ago and am totally digging it. (Though, like Risus, it took me a little while to really &quot;get it.&quot;) My one question: In combat does</description>
    </item>
    <item>
      <title>Wushu RPG on Facebook</title>
      <pubDate>Sat, 21 Mar 2009 19:38:59 GMT</pubDate>
      <dc:creator>Robert Cortigino</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/286</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/286</guid>
      <description>I started a Facebook Group for Wushu RPG: http://www.facebook.com/group.php?gid=59053492961 &lt;http://www.facebook.com/group.php?gid=59053492961&gt;</description>
    </item>
    <item>
      <title>Re: Play by Post</title>
      <pubDate>Fri, 20 Mar 2009 03:41:20 GMT</pubDate>
      <dc:creator>opfor32</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/285</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/285</guid>
      <description>... New here, and actually found Wushu for searching for a good system lite that could be used for PbP. I currently use: http://www.myth-weavers.com/index.php </description>
    </item>
    <item>
      <title>Re: Play by Post</title>
      <pubDate>Sun, 01 Feb 2009 23:00:55 GMT</pubDate>
      <dc:creator>William A. Peterson</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/284</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/284</guid>
      <description>... Well, if the Players are all (or nearly all) selected, it&#39;s often easy enough to create a specific Yahoo Group for the game! People have done that for a</description>
    </item>
    <item>
      <title>Play by Post</title>
      <pubDate>Sun, 01 Feb 2009 21:51:20 GMT</pubDate>
      <dc:creator>goregoyle</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/283</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/283</guid>
      <description>I am looking to play forum wushu or play by post with some friends. Any suggestion on a website that allows use of their forum for play by post games?</description>
    </item>
    <item>
      <title>Re: Play by Post</title>
      <pubDate>Sun, 01 Feb 2009 21:35:49 GMT</pubDate>
      <dc:creator>Fred Furtado</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/282</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/282</guid>
      <description>... RPG.net has a play by forum subforum, but rpol.net is totally engineered for play by forum. Tchau! -- Fred Furtado planetfred@... </description>
    </item>
    <item>
      <title>Play by Post</title>
      <pubDate>Sun, 01 Feb 2009 20:52:43 GMT</pubDate>
      <dc:creator>goregoyle</dc:creator>
      <link>http://au.groups.yahoo.com/group/wushurpg/message/281</link>
      <guid isPermaLink="true">http://au.groups.yahoo.com/group/wushurpg/message/281</guid>
      <description>I am looking to play forum wushu or play by post with some friends. Any suggestion on a website that allows use of their forum for play by post games?</description>
    </item>

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